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usbview.vcxproj
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usbview.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<TargetName>usbview</TargetName>
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<TargetName>usbview</TargetName>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>usbview</TargetName>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<ClCompile Include="devnode.c">
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<ClCompile Include="dispaud.c">
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<ClCompile Include="display.c">
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<ClCompile Include="enum.c">
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<ClCompile Include="h264.c">
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<ClCompile Include="uvcview.c">
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<DebugInformationFormat Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">OldStyle</DebugInformationFormat>
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<ClCompile Include="xmlhelper.cpp">
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<ResourceCompile Include="uvcview.rc" />
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<Target Name="Custom Build Target 1" BeforeTargets="BeforeClCompile">
<ItemGroup>
<CustomBuildTarget1Input Include="app.config" />
</ItemGroup>
<Exec Command="copy "%(CustomBuildTarget1Input.Identity)" ".\$(IntDir)\usbview.exe.config"" WorkingDirectory="$(MSBuildProjectDirectory)" />
</Target>
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<FilesToPackage Include="$(TargetPath)" Condition="'$(ConfigurationType)'=='Driver' or '$(ConfigurationType)'=='DynamicLibrary'" />
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<None Exclude="@(None)" Include="*.ico;*.cur;*.bmp;*.dlg;*.rct;*.gif;*.jpg;*.jpeg;*.wav;*.jpe;*.tiff;*.tif;*.png;*.rc2" />
<None Exclude="@(None)" Include="*.def;*.bat;*.hpj;*.asmx" />
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<ItemGroup>
<ClInclude Exclude="@(ClInclude)" Include="*.h;*.hpp;*.hxx;*.hm;*.inl;*.xsd" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>