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nakama-context-doc.sublime-settings
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{
"client_ip":
{
"description": "The IP address of the client making the request.",
"name": "client_ip"
},
"client_port":
{
"description": "The port number of the client making the request.",
"name": "client_port"
},
"env":
{
"description": "A table of key/value pairs which are defined in the YAML [configuration](install-configuration.md) of the server. This is useful to store API keys and other secrets which may be different between servers run in production and in development.",
"name": "env"
},
"execution_mode":
{
"description": "The mode associated with the execution context. It\\'s one of these values: \"run_once\", \"rpc\", \"before\", \"after\", \"match\", \"matchmaker\", \"leaderboard_reset\", \"tournament_reset\", \"tournament_end\".",
"name": "execution_mode"
},
"match_id":
{
"description": "The match ID that is currently being executed. Only applicable to server authoritative multiplayer.",
"name": "match_id"
},
"match_label":
{
"description": "Labels associated with the match. Only applicable to server authoritative multiplayer.",
"name": "match_label"
},
"match_node":
{
"description": "The node ID that the match is being executed on. Only applicable to server authoritative multiplayer.",
"name": "match_node"
},
"match_tick_rate":
{
"description": "Tick rate defined for this match. Only applicable to server authoritative multiplayer.",
"name": "match_tick_rate"
},
"query_params":
{
"description": "Query params that was passed through from HTTP request.",
"name": "query_params"
},
"session_id":
{
"description": "The user session associated with the execution context.",
"name": "session_id"
},
"user_id":
{
"description": "The user ID associated with the execution context.",
"name": "user_id"
},
"user_session_exp":
{
"description": "The user session expiry in seconds associated with the execution context.",
"name": "user_session_exp"
},
"username":
{
"description": "The username associated with the execution context.",
"name": "username"
}
}