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Cyan itself cannot load forge or fabric mods, the goal is that Cyan can run together with either Forge, Fabric or Paper.
This way, if someone makes a Cyan mod, they can run it in both a fabric modpack, and a forge modpack.
The base for that is already in place, Cyan can load its own mods and coremods, while retaining Paper, Forge and Fabric support.
What is not fully in place yet, is the Modding API (ModKit)
It does provide a lot of features, but you cannot easily create dimensions and biomes yet.
There is still a lot that needs to be done before i can fully release version 1.0.
1: Is this going to be like an aio mod loader that can load forge and fabric at once for example?
2: If not what is the goal of this mod loader?
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