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feat: 更新[遗器模块]新增队伍配装等相关功能,模块主体功能全部完成 #747
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遗器模块
a. 录入的遗器数据保存在
relics_set.json
文件b. 可识别遗器的 [ 部位、套装、稀有度、等级、主词条、副词条 ] 属性
c. 支持所有稀有度遗器 (识别指定点位色相 [ 黄、紫、蓝、绿 ] )
a. 精确匹配:通过计算与匹配遗器哈希值
b. 模糊匹配:判断新旧遗器是否存在升级关系,若匹配成功,则新遗器将自动替换配装中的旧遗器,并在遗器数据中建立后继关系,此功能可通过
fuzzy_match_for_relic
设置开关a. 支持计算 [ 四星、五星 ] 遗器的副词条的 [ 强化次数、档位总积分、修正数值 ( 提高原数值的小数精度 ) ],对于
速度
属性只能做保守估计,其他属性可做准确计算b. 【新增】可借助其他工具获得
速度
属性的精确值,并手动修改json文件中速度
属性的小数位,修改后的数据可永久保留,将不影响遗器哈希值计算与模糊匹配,并用于后续的数值计算c. 【新增】支持计算 [ 四星、五星 ] 遗器的主词条的 [ 修正数值 ]
d. 【新增】遗器数据打印时的小数精度可通过
ndigits_for_relic
设置选择,范围为 [ 0, 1, 2, 3 ]e. 基于遗器数据增强的遗器数据校验功能 ( 可检测出大部分的遗器识别错误 ),可通过
check_stats_for_relic
设置开关f. 遗器数据增强可通过
detail_for_relic
设置开关a. 录入的配装数据保存在
relics_loadout.json
文件b. 【新增】可检查配装是否已经存在,存在的配装不重复录入
a. 基于遗器匹配,遗器将强制替换,包含 [ 替换己方已装备的遗器、替换对方已装备的遗器 ]
b. 自动对遗器的 [ 套装、稀有度 ] 属性进行筛选,加快遗器搜索
c. 【新增】配装选择时,将会打印配装信息,包含 [ 内外圈套装、遗器主词条名称、属性数值统计 ]
a. 录入的队伍配装数据保存在
relics_team.json
文件b. 录入方式包含 [ 全识别、参考已有的配装数据 ]
c. 可检查队伍是否存在冲突遗器
a. 队伍选择时,将会打印队伍信息,包含 [ 角色构成、各角色内外圈套装、各角色遗器主词条名称 ]
b. 对当前队伍的角色顺序不做要求
c. 只支持对已有队伍进行配装,不支持选择相应角色构建队伍
...