iGibson 2.0.6
Bug-fixes
- Fix texture randomization
- Renderer updates object poses when the objects' islands are awake
- Set ignore_visual_shape to True by default
- EmptyScene render_floor_plane set to True by default
- Fix shadow rendering for openGL 4.1
- Fix VR demo scripts
Improvements
- Major refactoring of Scene saving and loading
- Major refactoring of unifying Robots into Objects
- Make BehaviorRobot inherit BaseRobot
- Clean up robot demos
- Add optical flow example
- Improve AG (assistive grasping)
- Support for multi-arm robots
- Handle hidden instances for optimized renderer
- Unify semantic class ID
- Clean up ray examples
- Move VR activation out of BehaviorRobot
- Base motion planning using onboard sensing, global 2d map, or full observability
- Add gripper to JR2
- Add dataset / assets version validation
Full Changelog: 2.0.5...2.0.6