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iGibson 2.0.6

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@ChengshuLi ChengshuLi released this 17 Feb 02:01
· 52 commits to master since this release

Bug-fixes

  • Fix texture randomization
  • Renderer updates object poses when the objects' islands are awake
  • Set ignore_visual_shape to True by default
  • EmptyScene render_floor_plane set to True by default
  • Fix shadow rendering for openGL 4.1
  • Fix VR demo scripts

Improvements

  • Major refactoring of Scene saving and loading
  • Major refactoring of unifying Robots into Objects
  • Make BehaviorRobot inherit BaseRobot
  • Clean up robot demos
  • Add optical flow example
  • Improve AG (assistive grasping)
  • Support for multi-arm robots
  • Handle hidden instances for optimized renderer
  • Unify semantic class ID
  • Clean up ray examples
  • Move VR activation out of BehaviorRobot
  • Base motion planning using onboard sensing, global 2d map, or full observability
  • Add gripper to JR2
  • Add dataset / assets version validation

Full Changelog: 2.0.5...2.0.6