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Just curious if gophercap is capable of manipulating packets while replaying a previously recorded pcap file, i.e. can it manipulate syn and ack packets in real time in order to complete a successful handshake with a server?
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Hi. No, it does not currently support manipulating packets. Could you elaborate your use-case? It sounds like you want to implement some kind of "replay session timeout" in case there was packet loss over the wire?
In that case it would require building a basic session table to decide if flow has naturally timed out or not. Currently gopher works only per packet level, only inserting time.Sleep() between packets to maintain intervals.
Just curious if gophercap is capable of manipulating packets while replaying a previously recorded pcap file, i.e. can it manipulate syn and ack packets in real time in order to complete a successful handshake with a server?
The text was updated successfully, but these errors were encountered: