diff --git a/README.md b/README.md index a737fc9..3d6881a 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# Zoned   [![License: GPL v3](https://img.shields.io/badge/License-GPL%20v3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0) [![Version: 0.0.3-dev](https://img.shields.io/badge/version-0.0.3--dev-orange)](https://github.com/Spikatrix/Zoned/releases/tag/v0.0.3-dev) +# Zoned   [![License: GPL v3](https://img.shields.io/badge/License-GPL%20v3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0) [![Version: 0.0.3-beta](https://img.shields.io/badge/version-0.0.3--beta-orange)](https://github.com/Spikatrix/Zoned/releases/tag/v0.0.3-beta) Zoned Icon diff --git a/android/build.gradle b/android/build.gradle index 630c476..27b0157 100644 --- a/android/build.gradle +++ b/android/build.gradle @@ -21,7 +21,7 @@ android { minSdkVersion 14 targetSdkVersion 29 versionCode 2 - versionName "0.0.3-dev" + versionName "0.0.3-beta" // Remember to update the GAME_VERSION in Constants.java // And project.setVersion in Desktop's build.gradle // And the version in the badge in the README file diff --git a/core/src/com/cg/zoned/Constants.java b/core/src/com/cg/zoned/Constants.java index 1c31a30..1986338 100644 --- a/core/src/com/cg/zoned/Constants.java +++ b/core/src/com/cg/zoned/Constants.java @@ -7,7 +7,7 @@ import java.util.Map; public final class Constants { - public static final String GAME_VERSION = "0.0.3-dev"; + public static final String GAME_VERSION = "0.0.3-beta"; // Remember to update the versionName in Android's build.gradle // And project.setVersion in Desktop's build.gradle // And the version in the badge in the README file diff --git a/desktop/build.gradle b/desktop/build.gradle index 7574f90..3b587d0 100644 --- a/desktop/build.gradle +++ b/desktop/build.gradle @@ -6,7 +6,7 @@ sourceSets.main.java.srcDirs = [ "src/" ] project.ext.mainClassName = "com.cg.zoned.desktop.DesktopLauncher" project.ext.assetsDir = new File("../android/assets") project.setProperty("archivesBaseName", appName) -project.setVersion("0.0.3-dev") +project.setVersion("0.0.3-beta") // Remember to update the GAME_VERSION in Constants.java // And versionName in Android's build.gradle // And the version in the badge in the README file