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Robot2.java
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Robot2.java
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package org.firstinspires.ftc.teamcode;
import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
import com.qualcomm.robotcore.eventloop.opmode.OpMode;
import com.qualcomm.robotcore.hardware.AnalogInput;
import com.qualcomm.robotcore.hardware.Gyroscope;
import com.qualcomm.robotcore.hardware.CRServo;
import com.qualcomm.robotcore.hardware.DcMotor;
import com.qualcomm.robotcore.hardware.DistanceSensor;
import com.qualcomm.robotcore.hardware.Blinker;
import com.qualcomm.robotcore.hardware.Servo;
import com.qualcomm.robotcore.hardware.TouchSensor;
import com.qualcomm.robotcore.hardware.HardwareDevice;
@TeleOp
public class Robot2 {
private AnalogInput potentiometer;
private Gyroscope imu;
private CRServo rightFeeder;
private CRServo poleczka;
private CRServo leftFeeder;
private DcMotor frontShoot;
private DcMotor leftIntake;
private DcMotor leftElevator;
private DcMotor leftDrive;
private DcMotor rightDrive;
private DcMotor rightElevator;
private DcMotor rightIntake;
private DcMotor backShoot;
private DistanceSensor distance;
private Blinker control_Hub;
private Blinker expansion_Hub_;
private DistanceSensor rightColor;
private DistanceSensor leftColor;
private Servo wspinanie;
private TouchSensor rightTouch;
private HardwareDevice webcam_1;
// todo: write your code here
}
@TeleOp(name="2021 Test", group="Pushbot")
public class Robot extends OpMode{
/*
DO ZROBIENIA
-Zliczanie ilość piłek w jednym i drugim magazynku na małe piłki USELESS
-Limit aby więcej nie zebrał USELESS
-Konfiguracja ile ma się obrócić serwo. DONE
-Specjalny reset do pozycji startowej. DONE
-Kamera, ustawianie kąta. Done
-Setpointy na windę 2 i 3 poziom. ALMOST DONE
-Podciąganie
-Servo mechanizm do wysypywania dużych piłek DONE
*/
/*
Drive: gamepad1: left and right stick
brake: gamepad1: y
drive to target: gamepad1: b
intake: gamepad1: left and right bumpers
shooter: gamepad2: x
poleczka: gamepad2: b
elevator: gamepad2: left stick
left_dpad: wspinanie
left trigger: wspinanie winda
*/
/* Declare OpMode members. */
long oldTime = 0;
private double speed = 0;
int sum = 0;
boolean wasStartShoot = false;
long startTimeShoot = 0;
long actualTime;
long endTime = 0;
long feederLeftNewTime = 0;
long feederRightNewTime = 0;
boolean changer = true;
double poleczkaPosition = 1.30;
Config config = new Config();
Shooter shooter = new Shooter(config);
Elevator elevator = new Elevator(config);
//SpeedPID speedPID = new SpeedPID();
// LinkedList<Double> xLeft = new LinkedList<Double>();
// LinkedList<Double> yLeft = new LinkedList<Double>();
// LinkedList<Double> xRight = new LinkedList<Double>();
// LinkedList<Double> yRight = new LinkedList<Double>();
@Override
public void init() {
config.init(hardwareMap);
// for(int i = 0; i < 70; i++) {
// xLeft.add(0.0);
// yLeft.add(0.0);
// xRight.add(0.0);
// yRight.add(0.0);
// }
}
@Override
public void init_loop() {
}
@Override
public void start() {
oldTime = System.currentTimeMillis();
}
@Override
public void loop() {
//shooter.shootPID22(gamepad2);
shooter.shootLinear(gamepad2);
intake();
if(gamepad2.left_trigger) {elevator.controllWithJoystick(gamepad2);} else { config.leftElevator.setPower(0);
config.rightElevator.setPower(0);}/// else {elevator.controllWithButton(gamepad2); }
//if(gamepad1.b) driveToTarget();
//else brake();
brake();
//drive();
if(gamepad2.left_bumper || gamepad2.right_bumper || gamepad2.dpad_up ||gamepad2.right_trigger) shootFeeder();
else feeder();
//elevator.controllWithButton(gamepad2);//controllWithStick
cameraDetection();
poleczka();
climbing();
//colorDetection();
telemetry();
}
public void cameraDetection() {
VuforiaBase.TrackingResults vuforiaResults = config.vuforia.track(config.TARGET_TO_TRACK);
double distance = Math.sqrt(Math.pow(vuforiaResults.x,2) + Math.pow(vuforiaResults.y,2));
double actualAngle = vuforiaResults.zAngle;
double targetAngle = Math.atan(vuforiaResults.x / vuforiaResults.y) * 180 / Math.PI;
telemetry.addData("Is visible", vuforiaResults.isVisible);
telemetry.addData("coordinate:", "x = " + vuforiaResults.x + " y = " + vuforiaResults.y);
telemetry.addData("angle:", "xAngle = " + vuforiaResults.xAngle + "yAngle = " + vuforiaResults.yAngle + "zAngle = " + vuforiaResults.zAngle);
telemetry.addData("distance ",distance);
telemetry.addData("targetAngle",targetAngle);
}
public void intake() {
if(gamepad1.right_bumper == true && gamepad1.left_bumper == false) {
config.rightIntake.setPower(1.0);
config.leftIntake.setPower(1.0);
} else if(gamepad1.right_bumper == false && gamepad1.left_bumper == true) {
config.rightIntake.setPower(-1.0);
config.leftIntake.setPower(-1.0);
}else {
config.rightIntake.setPower(0);
config.leftIntake.setPower(0);
}
}
public void shootFeeder() {
if(gamepad2.right_bumper) {
config.leftFeeder.setPower(-1);
}else {
config.leftFeeder.setPower(0);
}
if(gamepad2.left_bumper) {
config.rightFeeder.setPower(1);
}else {
config.rightFeeder.setPower(0);
}
if(gamepad2.dpad_up) {
config.rightFeeder.setPower(-1);
config.leftFeeder.setPower(1);
}
}
public void climbing() {
if(gamepad2.dpad_right) {
config.wspinanie.setPosition(0.21);
}else if(gamepad2.x) {
config.wspinanie.setPosition(0.7);
}
}
public void feeder() {
if(config.leftColor.alpha() > 200) {
feederLeftNewTime = System.currentTimeMillis() + 500;
}
if(config.rightColor.alpha() > 200) {
feederRightNewTime = System.currentTimeMillis() + 500;
}
if(feederLeftNewTime > System.currentTimeMillis()) {
config.leftFeeder.setPower(-1);
}else {
config.leftFeeder.setPower(0);
}
if(feederRightNewTime > System.currentTimeMillis()) {
config.rightFeeder.setPower(1);
}else {
config.rightFeeder.setPower(0);
}
}
public void poleczka() {
//jak łuki podepnie to się zrobi
double narutoRun = 1.2;
if(gamepad2.b) {
poleczkaPosition = 2.2;
narutoRun = 1.2;
} else if(gamepad2.a) {
poleczkaPosition = 3.5;
narutoRun = 9;
}else if(gamepad2.y) {
poleczkaPosition = 1.50;
narutoRun = 1.2;
}
double error = poleczkaPosition - config.potentiometer.getVoltage();
double power = error * narutoRun;
config.poleczka.setPower(-power);
}
public void colorDetection() {
telemetry.addData("Red",config.leftColor.red());
telemetry.addData("Green",config.leftColor.green());
telemetry.addData("Blue",config.leftColor.blue());
telemetry.addData("Alpha",config.leftColor.alpha());
telemetry.addData("Red",config.rightColor.red());
telemetry.addData("Green",config.rightColor.green());
telemetry.addData("Blue",config.rightColor.blue());
telemetry.addData("Alpha",config.rightColor.alpha());
}
public void telemetry() {
//telemetry.addData("list Lenght", xLeft.size());
//telemetry.addData("shooter encoder", config.frontShoot.getCurrentPosition());
//telemetry.addData("shooter Front Velocity", shooter.actualSpeed);
//telemetry.addData("shooter speed1", shooter.actualSpeed);
//telemetry.addData("frontShoot", config.frontShoot.getCurrentPosition());
//telemetry.addData("backShoot",config.backShoot.getCurrentPosition());
//telemetry.addData("shooter Max speed", shooter.maxSpeed);
telemetry.addData("potentiometer position", config.potentiometer.getVoltage());
//telemetry.addData("servo Power", config.poleczka.getPower());
telemetry.addData("elevator velocity", config.leftElevator.getVelocity());
telemetry.addData("nie wiem co robie", config.rightDrive.getCurrentPosition());
telemetry.addData("front shoot velocity", config.frontShoot.getVelocity());
telemetry.addData("back shoot velocity", config.backShoot.getVelocity());
telemetry.addData("narutoRun",shooter.narutoRun);
}
public void brake() {
if(gamepad1.right_trigger) {
if(changer) {
config.leftDrive.setMode(DcMotor.RunMode.STOP_AND_RESET_ENCODER);
config.rightDrive.setMode(DcMotor.RunMode.STOP_AND_RESET_ENCODER);
config.leftDrive.setTargetPosition(0);
config.rightDrive.setTargetPosition(0);
config.leftDrive.setMode(DcMotor.RunMode.RUN_TO_POSITION);
config.rightDrive.setMode(DcMotor.RunMode.RUN_TO_POSITION);
config.leftDrive.setVelocityPIDFCoefficients(6.3, 0.63, 0, 63.01);
config.rightDrive.setVelocityPIDFCoefficients(6.3, 0.63, 0, 63.01);
telemetry.addData("jebać disa", 0);
}
config.leftDrive.setVelocity(300);
config.rightDrive.setVelocity(300);
telemetry.addData("drive target position",config.leftDrive.getTargetPosition());
telemetry.addData("drive current position",config.leftDrive.getCurrentPosition());
changer = false;
}else {
if(!changer) {
config.leftDrive.setMode(DcMotor.RunMode.RUN_WITHOUT_ENCODER);
config.rightDrive.setMode(DcMotor.RunMode.RUN_WITHOUT_ENCODER);
config.leftDrive.setPower(0);
config.rightDrive.setPower(0);
}
drive();
changer = true;
}
telemetry.addData("changer", changer);
}
public void drive() {
double maxSpeed = 1;
sum = 0;
long newTime = System.currentTimeMillis();
double deltaTime = newTime - oldTime;
double joySpeedValue = -gamepad1.left_stick_y * maxSpeed ; //0.7
if(gamepad1.right_bumper){
joySpeedValue *= 0.6;//0.8
}
//SmartDashboard.putNumber("encoderRight", getDistanceInMeters());
// double leftY = gamepad1.left_stick_y;
// double leftX = gamepad1.left_stick_x;
// double rightY = gamepad1.right_stick_y;
// double rightX =gamepad1.right_stick_x;
//This value reach 100% power motor in 0,5s
double speedAddicional = 0.10; // 0.07
speedAddicional = (deltaTime/50) * speedAddicional;
if(Math.abs(joySpeedValue) < 0.2){
joySpeedValue = 0;
}
if(-joySpeedValue > speed && speed < 0) {
speed = speed + speedAddicional * 2.5;
oldTime = System.currentTimeMillis();
} else if(-joySpeedValue >= speed && speed >= 0){
speed = speed + speedAddicional;
oldTime = System.currentTimeMillis();
}else if(-joySpeedValue < speed && speed > 0) {
speed = speed - speedAddicional * 2.5;
oldTime = System.currentTimeMillis();
}else if (-joySpeedValue <= speed && speed <= 0){
speed = speed - speedAddicional;
oldTime = System.currentTimeMillis();
}else {
speed = speed;
oldTime = System.currentTimeMillis();
}
if (speed > maxSpeed){
speed = maxSpeed;
}
else if (speed < -maxSpeed){
speed = -maxSpeed;
}
double turn = -gamepad1.right_stick_x * 0.5; //0.3 0.4
if(Math.abs(turn) < 0.1){
turn = 0;
}
if(gamepad1.right_bumper) {
turn *= 0.8;
}
if(speed < 0.2) {
turn *= 1.2;
}
double newspeed = 0;
if(gamepad1.left_trigger) {
newspeed = speed * 1.9;
}else {
newspeed = speed;
}
double left = newspeed + turn;
double right = newspeed - turn;
if(Math.abs(left) < 0.10) {
left = 0;
}
if(Math.abs(right) < 0.10) {
right = 0;
}
// for(int i = 0; i <70;i++) {
// if(gamepad1.left_stick_x == xLeft.get(i)) sum++;
// if(gamepad1.left_stick_y == yLeft.get(i)) sum++;
// if(gamepad1.right_stick_x == xRight.get(i)) sum++;
// if(gamepad1.right_stick_y == yRight.get(i)) sum++;
// }
// if(sum == 280) {
// left = 0;
// right = 0;
// }
// xLeft.removeFirst();
// yLeft.removeFirst();
// xRight.removeFirst();
// yRight.removeFirst();
// xLeft.add(leftX);
// yLeft.add(leftY);
// xRight.add(rightX);
// yRight.add(rightY);
if((gamepad1.right_stick_x <0.1 && gamepad1.right_stick_x > -0.1) && (gamepad1.left_stick_y < 0.2 && gamepad1.left_stick_y > -0.2)){
config.leftDrive.setPower(0);
config.rightDrive.setPower(0);
}else{
config.leftDrive.setPower(left);
config.rightDrive.setPower(right);
}
telemetry.addData("sum = ", sum);
telemetry.addData("Delta Time", deltaTime);
telemetry.addData("newSpeed", newspeed);
telemetry.addData("speed",speed);
telemetry.addData("turn", turn);
telemetry.addData("left Drive speed", left);
telemetry.addData("right Drive speed", right);
telemetry.addData("left Drive power", config.leftDrive.getPower());
telemetry.addData("right Drive power", config.rightDrive.getPower());
telemetry.addData("left Drive encoder", config.leftDrive.getCurrentPosition());
}
}