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Releases: SpeedProg/eve-inc-waitlist

v1.8.0-rc6

24 Nov 16:31
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v1.8.0-rc6 Pre-release
Pre-release
  • 1.8.0:
    • Fixes:
      • Added renderer for chracter added/removed log messages
      • Various fixes to translations
      • Various exceptions fixed
      • Some rare cases of SSE failing were fixed
      • Navbar now always loads home page
      • Installation instructions were updated and improved
    • Features:
      • Murmur (Mumble server) support! You need a murmur with grpc api.
      • In Database an unlimited number of waitlists can now be part of a waitlist group, there needs to be 1 queue through at least. Sorting into other waitlists on approval happens using the ship checks, they also can be used to add a tag. Everything was adjusted to properly handle these setups, including the custom notifications.
      • Squadnames on fleet setup are now created using the waitlist display names, and in the squad assignment they are then autoselected.
      • Fleet time tracking functionallity was added to the waitlist. The time some character spent in fleet is displayed on the entries in waitlist
    • Improvements:
      • TeamSpeak connection now uses ssh instead of telnet (you might need to change your set port to the ssh one normally 10022, telnet was 10011)
      • Various resource usage improvements

v1.8.0-rc5

24 Nov 16:11
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v1.8.0-rc5 Pre-release
Pre-release
  • 1.8.0:
    • Fixes:
      • Various fixes to translations
      • Various exceptions fixed
      • Some rare cases of SSE failing were fixed
      • Navbar now always loads home page
      • Installation instructions were updated and improved
    • Features:
      • Murmur (Mumble server) support! You need a murmur with grpc api.
      • In Database an unlimited number of waitlists can now be part of a waitlist group, there needs to be 1 queue through at least. Sorting into other waitlists on approval happens using the ship checks, they also can be used to add a tag. Everything was adjusted to properly handle these setups, including the custom notifications.
      • Squadnames on fleet setup are now created using the waitlist display names, and in the squad assignment they are then autoselected.
      • Fleet time tracking functionallity was added to the waitlist. The time some character spent in fleet is displayed on the entries in waitlist
    • Improvements:
      • TeamSpeak connection now uses ssh instead of telnet (you might need to change your set port to the ssh one normally 10022, telnet was 10011)
      • Various resource usage improvements

v1.8.0-rc2

26 Oct 02:49
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v1.8.0-rc2 Pre-release
Pre-release
  • 1.8.0:
    • Fixes:
      • Various fixes to translations
      • Various exceptions fixed
      • Some rare cases of SSE failing were fixed
      • Navbar now always loads home page
      • Installation instructions were updated and improved
    • Features:
      • In Database an unlimited number of waitlists can now be part of a waitlist group, there needs to be 1 queue through at least. Sorting into other waitlists on approval happens using the ship checks, they also can be used to add a tag. Everything was adjusted to properly handle these setups, including the custom notifications.
      • Squadnames on fleet setup are now created using the waitlist display names, and in the squad assignment they are then autoselected.
      • Fleet time tracking functionallity was added to the waitlist. The time some character spent in fleet is displayed on the entries in waitlist
    • Improvements:
      • TeamSpeak connection now uses ssh instead of telnet
      • Various resource usage improvements

1.8.0-rc1

26 Oct 02:27
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1.8.0-rc1 Pre-release
Pre-release
  • 1.8.0:
    • Fixes:
      • Various fixes to translations
      • Various exceptions fixed
      • Some rare cases of SSE failing were fixed
      • Navbar now always loads home page
      • Installation instructions were updated and improved
    • Features:
      • In Database an unlimited number of waitlists can now be part of a waitlist group, there needs to be 1 queue through at least. Sorting into other waitlists on approval happens using the ship checks, they also can be used to add a tag. Everything was adjusted to properly handle these setups, including the custom notifications.
      • Squadnames on fleet setup are now created using the waitlist display names, and in the squad assignment they are then autoselected.
      • Fleet time tracking functionallity was added to the waitlist. The time some character spent in fleet is displayed on the entries in waitlist
    • Improvements:
      • TeamSpeak connection now uses ssh instead of telnet
      • Various resource usage improvements

v1.7.4

06 May 10:17
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  • 1.7.4:
    • Fixed a typo that could prevent fits being approved

v1.7.3

30 Apr 11:46
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  • 1.7.3:
    • Fixes:
      • Fixed adding Corporation and Alliance to whitelist
      • Fixed some problems with adding bans

v1.7.2

29 Apr 16:45
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  • 1.7.2:
    • Fixes:
      • Allowed Corporations and Alliances to be whitelisted

v1.7.1

29 Apr 15:31
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  • 1.7.1:
    • Fixes:
      • Fixed broken migration files

v1.7.0

29 Apr 13:04
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v1.7.0 Pre-release
Pre-release
  • 1.7.0:
    • Features:
      • Added UI and Database based sorting and tagging of fits
      • Added config option to have everyone banned by default, so only whitelisted characters have access
      • Added config option to disable scruffy mode disable->scruffy_mode
      • Added config option to disable public api access without login disable->public_api
    • Improvements:
      • Some messages and pages related to Teamspeak are now hidden if TS is disabled or no configuration set
      • Implemented proper merging of base and user logger config because using pythons dictConfig really isn't very good
      • If TS is disabled Teamspeak related pages do not show up anymore, if there is no active TS teamspeak related messages should not show anymore
    • Changes:
      • Updated minimum version of various python requirements
      • Made werkzeug a fix version requirement since it broke between 0.14 and 0.15 also updated to 0.15.2
      • Waitlists on frontpage now use part of the width instead of 1/4th (which made the 5th go into another row)
      • Website titles now have the community_name config option at the end
    • Fixes:
      • Sending data with some from esi forwarded 204 response
      • Wrong title on Help page

v1.6.5

19 Apr 09:34
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Changelog:

  • 1.6.5:
    • Improvements:
      • Added import of market groups
    • Changes:
      • Changed loglevel of some messages
  • 1.6.4:
    • Fixes:
      • fixed error that could get the waitlist SSE connection to reconnect indefinitely
  • 1.6.3:
    • Fixes:
      • Dropping some more sql connections, as soon as they are not needed anymore
      • removed some delays in esi calls
      • Removed potential permanent loop trying to tell an SSE client to refresh the page
  • 1.6.2:
    • Fixes:
      • Fixed some problems with refreshing tokens
  • 1.6.1:
    • Fixes:
      • Fixed missing include that prevent some fittings from getting submitted
      • Fixed account page or command core page not working because they used the same bundle name
  • 1.6.0:
    • Features:
      • Added option to delete a role
      • Added commandline argument to create/update config file, without starting the waitlist
    • Fixes:
      • Account Status (deactivate/activate) button does now update its state after getting clicked
      • Fixed language code sent to ESI
      • Fixed not setting the required attribute for the resisthulls skill input
      • Fixed some problems with detecting the correct waitlist group for ships that use multiple different guns
    • Improvements:
      • Various performance related improvements
      • Various HTML cleanups
      • Changed the way events are rendered on the front page, to make the html look cleaner
      • Removed some dead code
      • Various improvements to the way translations are handled
    • Changes:
      • The entry count for each list is now displayed to all users
      • Disabled assets autorebuild by default since it is simply not working correctly
      • Role changes are now logged as database relation and as json blob, should a role be deleted the json blob remains