From 9b6ff3a78ea6cf8112bdf4025cea6583efffba06 Mon Sep 17 00:00:00 2001 From: ThyWolf Date: Sun, 7 Apr 2024 18:41:08 -0700 Subject: [PATCH] fix Dragon Hide toggle only refreshes attack if inventory is opened\closed --- .../Actions/CharacterActionDragonHideToggle.cs | 2 ++ SolastaUnfinishedBusiness/ChangelogHistory.txt | 1 - 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/SolastaUnfinishedBusiness/Actions/CharacterActionDragonHideToggle.cs b/SolastaUnfinishedBusiness/Actions/CharacterActionDragonHideToggle.cs index 716a931202..5e0fe097ae 100644 --- a/SolastaUnfinishedBusiness/Actions/CharacterActionDragonHideToggle.cs +++ b/SolastaUnfinishedBusiness/Actions/CharacterActionDragonHideToggle.cs @@ -12,5 +12,7 @@ public class CharacterActionDragonHideToggle(CharacterActionParams actionParams) public override IEnumerator ExecuteImpl() { yield return ActingCharacter.RulesetCharacter.FlipToggle(ExtraActionId.DragonHideToggle); + + ActingCharacter.RulesetCharacter.RefreshAttackModes(true); } } diff --git a/SolastaUnfinishedBusiness/ChangelogHistory.txt b/SolastaUnfinishedBusiness/ChangelogHistory.txt index bdc4861fe4..83b3028814 100644 --- a/SolastaUnfinishedBusiness/ChangelogHistory.txt +++ b/SolastaUnfinishedBusiness/ChangelogHistory.txt @@ -20,7 +20,6 @@ known issues: - Artillerist Force Ballista tiny cannon doesn't force DIS within 5 ft. - Artillerist Fortified Position medium cannon doesn't grant buff to self. -- Dragon Hide toggle only refreshes attack if inventory is opened\closed. - Orcish Aggression offers cells you cannot click on selection grid. 1.5.97.3: