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alienBullet.pde
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alienBullet.pde
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public class AlienBullet
{
private int cx = 0;
private int cy = 0;
private int scaleFactor = 10;
private int speed = 0;
private int collisionRadius = 10;
private boolean collided = false;
public AlienBullet(int cxIn, int cyIn, int scaleFactorIn)
{
cx = cxIn;
cy = cyIn;
scaleFactor = scaleFactorIn;
}
//accessor methods
int getCollisionRadius()
{
return collisionRadius;
}
int getSpeed()
{
return speed;
}
int getcx()
{
return cx;
}
int getcy()
{
return cy;
}
int getScaleFactor()
{
return scaleFactor;
}
//modifier methods
void setCollisionRadius(int collisionRadiusIn)
{
collisionRadius = collisionRadiusIn;
}
void setSpeed(int speedIn)
{
speed = speedIn;
}
void setcx(int cxIn)
{
cx = cxIn;
}
void setcy(int cyIn)
{
cy = cyIn;
}
void setScaleFactor(int scaleFactorIn)
{
scaleFactor = scaleFactorIn;
}
void drawBullet()
{
rect(cx - (1 * scaleFactor), cy - (2 * scaleFactor), 1 * scaleFactor, 1 * scaleFactor);
}
boolean collided()
{
if(collided == true)
{
return true;
}
else
{
return false;
}
}
void act()
{
drawBullet();
cy += 10;
}
}