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Welcome to the Godot Tiny MMO Demo wiki!
This wiki provides all the documentation (still wip) you need to better understand the Godot Tiny MMO Demo.
Here, you'll find helpful guides, explanations, and instructions for both the client and server sides of the project.
The Godot Tiny MMO Demo is a simple example of a multiplayer game using Godoot 4. It serves as a foundation for creating MMO-style games with both client and server components. This wiki will help you navigate the project, and export the game for production.
The project is divided into several key directories to keep client, server, and shared resources well-organized.
- assets/: Shared assets such as graphics and audio.
- client/: Code and resources specific to the client.
- common/: Resources shared between client and server.
- server/: Server-side code and logic.
Learn how to export your game correctly by following the steps in the How to Export the Project guide. It will walk you through the export process for both the server and the client.
Here are some additional resources that I can recommend:
Feel free tto give a star and contribute to the project.