-
Notifications
You must be signed in to change notification settings - Fork 31
/
Copy pathCOM_5ePack_EGtW - Monsters.user
2481 lines (2477 loc) · 121 KB
/
COM_5ePack_EGtW - Monsters.user
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
<?xml version="1.0" encoding="UTF-8"?>
<document signature="Hero Lab Data">
<thing id="ra5CNmbEsc" name="Nimble Escape (Bonus)" description="[abText] can use a bonus action to Disengage or Hide on each of [abText2] turns." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<eval phase="Final" priority="50000"><![CDATA[field[CustDesc].text = field[abText].text & " can use a bonus action to Disengage or Hide on each of " & field[abText2].text & " turns."]]></eval>
</thing>
<thing id="ra5CStnsEnd" name="Stone's Endurance" description="When [abText] takes damage, the damage suffered is reduced by [abValue] ([abValue2]d[abValue3] + [abValue4])." compset="RaceSpec">
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<eval phase="Final" priority="50000"><![CDATA[field[CustDesc].text = "When " & field[abText].text & " takes damage, the damage suffered is reduced by " & field[abValue].value & " (" & field[abValue2].value & "d" & field[abValue3].value & " + " & field[abValue4].value & ")."]]></eval>
</thing>
<thing id="ra5CPwrfBld" name="Powerful Build" description="When determining carrying capacity and the weight it is able to push, drag, or lift, the creature counts as one size larger." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<eval phase="Final" priority="50000"><![CDATA[field[CustDesc].text = "When determining carrying capacity and the weight " & field[abText2].text & " is able to push, drag, or lift, " & field[abText].text & " counts as one size larger."]]></eval>
</thing>
<thing id="ra5CSFrLrMrkW" name="Murky Waters" description="Caverns, tunnels, and pools of water within 120 feet of the sea fury become heavily obscured by fog or murkiness." compset="RaceSpec">
<fieldval field="abRange" value="120"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Lair"/>
<tag group="abAction" tag="Action"/>
</thing>
<thing id="ra5CSFrLrHdr" name="Lair Actions" description="On initiative count 20 (losing initiative ties), the sea fury can use a lair action to cause one of these magical effects. It can't use the same effect two rounds in a row." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="LairHeader"/>
</thing>
<thing id="ra5CSFrLrTdlW" name="Tidal Wave" description="The sea fury creates a 15-foot cube of water, filling an open space it can see within 30 feet of it. It then moves the water in a straight line up to 60 feet, after which the water disperses. Any creature that comes into contact with the rushing wave must make a DC 16 Strength save. On a failure, the creature is knocked prone by and pushed 15 feet along the wave's course." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Lair"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aSTR"/>
</thing>
<thing id="ra5CSFrLrSmSp" name="Summon Spirit" description="The sea fury summons the spirit of a hag or sailor that died in the lair. This spirit has the statistics of a specter and lasts until the sea fury uses another lair action. The specter appears in an open space within 30 feet of the sea fury and obeys the sea fury's commands." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Lair"/>
<tag group="abAction" tag="Action"/>
</thing>
<thing id="ra5CAeoTlRay" name="Tail Ray" description="When the absorber is damaged by a spell, the absorber takes only half the triggering damage. If the spellcaster is within 60 feet of the absorber, the absorber can force the caster to make a DC 16 Dexterity save. On a failure, the caster takes the other half of the damage." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aDEX"/>
</thing>
<thing id="ra5CAeoCntrsp" name="Counterspell" description="The nullifier tries to interrupt a creature that it can see within 60 feet that is casting a spell. If the creature is casting a spell of 3rd level or lower, the spell fails with no effect. If it is casting a spell of 4th level or higher, the nullifier makes a Charisma check with a DC equal to 10 + the spell's level. On a success, the creature's the spell fails with no effect." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
</thing>
<thing id="ra5CAeoHrdGns" name="Horrid Gnashing" description="Every creature that begins its turn within 20 feet of the nullifier and can hear it must make a DC 16 Wisdom save. Unless the save is successful, the creature rolls a d8 to determine what it does during the current turn: \n{b}1-4:{/b} The creature is stunned until the end of the turn. \n{b}5-6:{/b} The creature is frightened until the end of the turn and uses its movement to get as far as possible from the nullifier. \n{b}7-8:{/b} The creature doesn't move and uses its action to make a single melee attack against a random creature (besides itself) if one is within reach. Otherwise it does nothing." compset="RaceSpec">
<fieldval field="abRange" value="20"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aWIS"/>
</thing>
<thing id="ra5CAeoRevers" name="Reversal" description="When a creature the reverser can see within 30 feet of it regains hit points, the reverser reduces the amount of hit points regained to 0, and deals 13 (3d8) force damage to the creature." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<fieldval field="wDieCount" value="3"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
<tag group="DamageType" tag="dtForce"/>
</thing>
<thing id="ra5CBldCrseB" name="Blood Curse of Binding (Bonus)" description="The blood hunter can use a bonus action to target one creature it can see within 30 feet of it. The target must make a DC 14 Strength save. On a failure, its speed is reduced to 0 and it cannot take reactions. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
<tag group="StandardDC" tag="aWIS"/>
<tag group="abSave" tag="aSTR"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CBlbDrkBls" name="Dark One's Blessing" description="Bol'bara gains 6 temporary hit points when she reduces a hostile creature to 0 hit points." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CBlbIncDsh" name="Incorporeal Dash" description="Bol'bara moves up to her speed, moving through other creatures and objects as if they were difficult terrain if she so chooses. She suffers 5 (1d10) force damage if she ends her turn inside an object." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="1"/>
</thing>
<thing id="ra5CBolPsAlgn" name="Possessed Alignment" description="Bol'bara's alignment becomes Chaotic Evil when she's completely possessed." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CBlbZnClmt" name="Zone of Calamity" description="A 15-foot-radius sphere of magical confusion extends from a point Bol'bara can see within 60 feet of her; this sphere can spread around corners. Every creature that starts its turn in that area is treated as if targeted by the confusion spell (with a save DC of 12). The sphere lasts up to 1 minute, as long as Bol'bara maintains concentration (as if on a spell)." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aWIS"/>
<tag group="abSave" tag="aWIS"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CBrsBldHd" name="Bladed Hide" description="At the beginning of each of its turns, the moorbounder deals 5 (2d4) piercing damage to any creature that is grappling it." compset="RaceSpec">
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="4"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="DamageType" tag="dtPiercing"/>
</thing>
<thing id="ra5CCrSAlThr" name="Alluring Thrum" description="The emissary emits a horrible but alluring hum. Every non-aberration creature within 20 feet of the emissary that can hear it must make a DC 14 Constitution save. On a failure, it is charmed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." compset="RaceSpec">
<fieldval field="abRange" value="20"/>
<fieldval field="trkMax" value="1"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aSTR"/>
<tag group="abSave" tag="aCON"/>
<tag group="Recharge" tag="5"/>
<tag group="User" tag="Tracker"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ra5CCSpCrySpr" name="Crystal Spores" description="Each creature in a 15-foot-radius cloud (which spreads around corners) must make a DC 14 Constitution save. On a failure, it becomes poisoned. While so poisoned, a creature suffers 11 (2d10) poison damage at the beginning of each of its turns. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." compset="RaceSpec">
<fieldval field="abRange" value="15"/>
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="10"/>
<fieldval field="trkMax" value="1"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aSTR"/>
<tag group="abSave" tag="aCON"/>
<tag group="Recharge" tag="6"/>
<tag group="DamageType" tag="dtPoison"/>
<tag group="User" tag="Tracker"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ra5CCSpErthGl" name="Earth Glide" description="The seer can move through nonmagical, unworked earth and stone. The material is undisturbed by its passage." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CCSpFseDmg" name="Fuse Damage" description="When the seer is hit by an attack, it takes only half of the triggering damage. The first time the seer hits with a melee attack on its next turn, the target suffers an additional 1d6 radiant damage." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
</thing>
<thing id="ra5CCSpPsyOrb" name="Psychedelic Orb" description="The seer throws an orb at one creature visible to and within 120 of it. The target must make a DC 19 Wisdom save. On a failure, it takes 27 (5d10) psychic damage and suffers a random condition until the beginning of the seer's next turn. Roll a d6 for the condition: (1-2) blinded, (3-4) frightened, or (5-6) stunned." compset="RaceSpec">
<fieldval field="abRange" value="120"/>
<fieldval field="wDieCount" value="5"/>
<fieldval field="wDieSize" value="10"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aINT"/>
<tag group="abSave" tag="aWIS"/>
<tag group="DamageType" tag="dtPsychic"/>
</thing>
<thing id="ra5CCSpIllumn" name="Illumination" description="The worm sheds dim light out to 20 feet." compset="RaceSpec">
<fieldval field="abRange" value="20"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CWrmRdMrr" name="Radiant Mirror" description="If the worm suffers radiant damage, every creature within 20 feet of it also takes that damage." compset="RaceSpec">
<fieldval field="abRange" value="20"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CFGZNmbAur" name="Numbing Aura" description="Any creature that begins its turn within 10 feet of the zombie must make a DC 17 Constitution save. Unless the save is successful, the creature can't make more than one attack, or take a bonus action on that turn." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aCON"/>
</thing>
<thing id="ra5CFGZUndFrt" name="Undead Fortitude" description="If damage reduces the zombie to 0 hit points, it must make a Constitution save, unless the damage was fire, radiant, or from a critical hit. The save DC equals 5 + the damage taken. On a successful save, the zombie drops to 1 hit point instead." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CFWrDthBrs" name="Death Burst" description="When the worm dies, it explodes in a burst of ice. Every creature within 60 feet of it must make a DC 20 Dexterity save. A creature takes 28 (8d6) cold damage on a failure or half that on a success. Creatures inside the worm when it dies automatically fail this saving throw." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<fieldval field="wDieCount" value="8"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aDEX"/>
<tag group="DamageType" tag="dtCold"/>
</thing>
<thing id="ra5CFWrFrzBdy" name="Freezing Body" description="A creature that makes contact with the worm or strikes it with a melee attack while within 5 feet of it suffers 10 (3d6) cold damage." compset="RaceSpec">
<fieldval field="wDieCount" value="3"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="DamageType" tag="dtCold"/>
</thing>
<thing id="ra5CFWrTrill" name="Trill" description="Every creature within 60 feet of the worm that can hear it's haunting trill must make a DC 20 Wisdom save, being stunned for 1 minute on a failure. A creature can repeat the saving throw each time it takes damage and at the end of each of its turns, ending the effect on itself on a success. Once a creature successfully saves against this effect, or if this effect ends for it, that creature is immune to the Trill of all frost worms for the next 24 hours. Frost worms are immune to this effect." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aWIS"/>
</thing>
<thing id="ra5CGrKRpdShf" name="Rapid Shifting" description="Attacks of opportunity against the gearkeeper have disadvantage." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CGrKShrBls" name="Shrapnel Blast" description="Each creature in a 30-foot cone emanating from the gearkeeper must make a DC 15 Dexterity save. It suffers (6d6) piercing damage on a failure or half that on a success." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<fieldval field="wDieCount" value="6"/>
<fieldval field="wDieSize" value="6"/>
<fieldval field="trkMax" value="1"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aDEX"/>
<tag group="abSave" tag="aDEX"/>
<tag group="Recharge" tag="6"/>
<tag group="DamageType" tag="dtPiercing"/>
<tag group="User" tag="Tracker"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ra5CGrKWhrBld" name="Whirling Blades" description="Any creature that begins its turn within 5 feet of the gearkeeper suffers 4 (1d8) slashing damage." compset="RaceSpec">
<fieldval field="wDieCount" value="1"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="DamageType" tag="dtSlashing"/>
</thing>
<thing id="ra5CGlmShdwst" name="Shadowstep (Bonus)" description="As a bonus action, the gloomstalker can teleport up to 40 feet to an unoccupied space it can see." compset="RaceSpec">
<fieldval field="abRange" value="40"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
</thing>
<thing id="ra5CGlmShriek" name="Shriek" description="Each enemy within 60 feet of the gloomstalker that can hear its horrible shriek must make a DC 13 Constitution save. On a failure, a creature is paralyzed until the end of the its next turn." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aCON"/>
<tag group="Recharge" tag="6"/>
<tag group="User" tag="Tracker"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ra5CHrznMsFrm" name="Massive Frame" description="The tortoise can carry up to 20,000 pounds of weight on its shell, but moves at half speed if the weight is greater than 10,000 pounds. Medium or smaller creatures can move underneath the tortoise while it's not prone. Any creature under the tortoise when it falls prone is grappled with an escape DC of 18. Until the grapple ends, the creature is prone and restrained." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CHrznShlDf" name="Shell Defense" description="The tortoise withdraws into its shell, falls prone, and gains a +5 bonus to AC. While in its shell, its speed is 0 and can't increase. The tortoise can sue an action to emerge from its shell, at which point it is no longer prone." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Recharge" tag="4"/>
<tag group="User" tag="Tracker"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ra5CHskCrsHsk" name="Curse of the Husk" description="A humanoid slain by a melee attack from the zombie revives as a husk zombie on its next turn." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CKblMsyEnd" name="Messy End" description="The kobold explodes 3 rounds after it dies, or immediately if it was killed by a critical hit. The explosion destroys the kobold's body, but its equipment is left behind. Every creature within 5 feet of the exploding kobold must make a DC 10 Dexterity save. A creature takes 4 (1d8) bludgeoning damage on a failure or half that on a success." compset="RaceSpec">
<fieldval field="wDieCount" value="1"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="abSave" tag="aDEX"/>
<tag group="DamageType" tag="dtBludgeon"/>
</thing>
<thing id="ra5CNrgSphLfe" name="Siphon Life" description="The nergaliid targets a humanoid it can see within 40 feet of it from which it magically draws life. The target must make a DC 15 Wisdom save. An incapacitated target automatically fails the save. On a failure, the creature takes 10 (3d6) psychic damage, and the nergaliid gains temporary hit points equal to the damage taken. On a successful save, the target takes half the damage, and the nergaliid doesn't gain temporary hit points. If this damage kills the target, its body rises at the end of the nergaliid's current turn as a husk zombie." compset="RaceSpec">
<fieldval field="abRange" value="40"/>
<fieldval field="wDieCount" value="3"/>
<fieldval field="wDieSize" value="6"/>
<fieldval field="trkMax" value="1"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aWIS"/>
<tag group="Recharge" tag="4"/>
<tag group="DamageType" tag="dtPsychic"/>
<tag group="User" tag="Tracker"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ra5CSFrAsWatr" name="As Water" description="The sea fury and whatever it is wearing or carrying transforms into a wave of seawater. It moves up to its speed without provoking opportunity attacks. While in this form, it can't be grappled or restrained. At the end of the movement, it reverts to its true form." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="1"/>
</thing>
<thing id="ra5CSFrCnjSnk" name="Conjure Snakes" description="The sea fury disgorges a swarm of poisonous snakes, which occupies the same space as the sea fury. The swarm acts on its own initiative count and attacks as the sea fury tells it. The sea fury can control up to three of these swarms at a time." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="3"/>
</thing>
<thing id="ra5CSFrDthGlr" name="Death Glare" description="The sea fury chooses one frightened creature visible to and within 30 feet of it. The target must make a DC 16 Wisdom saving throw. On a failure, it drops to 0 hit points." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aWIS"/>
</thing>
<thing id="ra5CSFrFrsApp" name="Fearsome Apparition" description="The sea fury conjures an apparition of one of its dead sisters, which appears in an open space the sea fury can see within 30 feet of it. Enemies of the sea fury that can see the conjuration must make a DC 16 Wisdom save. On a failure, the enemy is frightened of it until the apparition vanishes at the end of the sea fury's next turn." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aWIS"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CShdStnch" name="Stench" description="Any creature that begins its turn within 5 feet of the shadowghast must make a DC 12 Constitution save. On a failure, the creature is poisoned until the start of its next turn. On a success, the creature is immune to this Stench for 24 hours." compset="RaceSpec">
<fieldval field="abRange" value="5"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aCON"/>
</thing>
<thing id="ra5CSkZSpcEqp" name="Special Equipment" description="Sken wears a ring of obscuring. She can use it to cast the fog cloud spell centered on herself three times per day. The cloud lasts for 1 minute, and requires no concentration." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CSwvPtrScr" name="Petrifying Secretions" description="A creature must make a DC 13 Constitution save if it hits the basilisk with a weapon attack while within 5 feet of it, or if it begins its turn grappled by the basilisk. Unless the save succeeds, the creature magically begins to turn to stone and is restrained, and it must repeat the save at the end of its next turn. On a successful save, the effect ends. On a failure, the creature is petrified." compset="RaceSpec">
<fieldval field="abRange" value="5"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aCON"/>
</thing>
<thing id="ra5CUdkCharge" name="Charge" description="If the udaak moves at least 20 feet directly at a target and then hits it with a slam attack on the same turn, the target suffers an additional 27 (6d8) bludgeoning damage. If the target is a creature, it must make a DC 21 Strength save. On a failure, it is pushed up to 20 feet away from the udaak and knocked prone." compset="RaceSpec">
<fieldval field="abRange" value="20"/>
<fieldval field="wDieCount" value="6"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="StandardDC" tag="aSTR"/>
<tag group="abSave" tag="aSTR"/>
<tag group="DamageType" tag="dtBludgeon"/>
</thing>
<thing id="ra5CUdkSwllw" name="Swallow" description="The udaak makes a bite attack against a Large or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. A swallowed creature is blinded and restrained, has total cover against attacks and other effects outside the udaak, and suffers 21 (6d6) acid damage at the beginning of each of the udaak's turns. If the udaak takes 30 damage or more on a single turn from a creature inside it, the udaak must make a DC 21 Constitution save at the end of that turn. On a failure, it spews up all swallowed creatures, which fall prone in a space within 10 feet of the udaak. If the udaak dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone." compset="RaceSpec">
<fieldval field="wDieCount" value="6"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aSTR"/>
<tag group="abSave" tag="aCON"/>
<tag group="DamageType" tag="dtAcid"/>
</thing>
<thing id="ra5CVxSVceLck" name="Voice Lock" description="The vox seeker must move toward and attack the source of the nearest voice within 60 feet of it, ignoring all other targets, for as long as it remains operational." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CAlwkYeti" name="Allowak" compset="VarRaceTrt" uniqueness="unique">
<usesource source="5eEGtWCP"/>
<tag group="AllowRCust" tag="r5CMMYeti"/>
<tag group="AllowRCust" tag="r5CMMAYeti"/>
<tag group="ClVaryName" tag="Prepend"/>
<bootstrap thing="lCommon"></bootstrap>
<eval phase="First">foreach pick in hero from BaseRace
eachpick.field[rINT].value = maximum (6,eachpick.field[rINT].value)
eachpick.field[rCHA].value = maximum (0,eachpick.field[rCHA].value)
perform eachpick.delete[Alignment.?]
perform eachpick.assign[Alignment.NeutralLC]
perform eachpick.assign[Alignment.NeutralGE]
nexteach</eval>
</thing>
<thing id="r5CFlyKnife" name="Flying Knife" compset="Race">
<fieldval field="rHitDice" value="5"/>
<fieldval field="rHPStart" value="12"/>
<fieldval field="rCR" value="0.125"/>
<fieldval field="rSpeed" value="0"/>
<fieldval field="rSTR" value="2"/>
<fieldval field="rDEX" value="5"/>
<fieldval field="rCON" value="1"/>
<fieldval field="rINT" value="-9"/>
<fieldval field="rWIS" value="-5"/>
<fieldval field="rCHA" value="-9"/>
<fieldval field="rAC" value="5"/>
<usesource source="5eEGtWCP"/>
<tag group="RaceSize" tag="Tiny12"/>
<tag group="RaceType" tag="NPC" name="NPC Race" abbrev="NPC Race"/>
<tag group="Alignment" tag="Unaligned" name="Unaligned" abbrev="UN"/>
<tag group="CondImm" tag="pcnBlind" name="Blinded" abbrev="Blinded"/>
<tag group="CondImm" tag="pcnCharmed" name="Charmed" abbrev="Charmed"/>
<tag group="CondImm" tag="pcnDeaf" name="Deafened" abbrev="Deafened"/>
<tag group="CondImm" tag="pcnFright" name="Frightened" abbrev="Frightened"/>
<tag group="CondImm" tag="pcnParaly" name="Paralyzed" abbrev="Paralyzed"/>
<tag group="CondImm" tag="pcnPetri" name="Petrified" abbrev="Petrified"/>
<tag group="CondImm" tag="pcnPoison" name="Poisoned" abbrev="Poisoned"/>
<tag group="DamageImm" tag="dtPoison" name="Poison" abbrev="Poison"/>
<tag group="DamageImm" tag="dtPsychic" name="Psychic" abbrev="Psychic"/>
<tag group="Helper" tag="CantSpeak" name="Cannot Speak" abbrev="Cannot Speak"/>
<tag group="ProfSave" tag="svDEX" name="Dexterity" abbrev="Dexterity"/>
<bootstrap thing="xFly">
<autotag group="AbilModify" tag="Hover"/>
<autotag group="Value" tag="50"/>
</bootstrap>
<bootstrap thing="raBlindSi">
<autotag group="AbilModify" tag="BlindBeyo"/>
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="ra5CAMSus">
<assignval field="abText" value="knife"/>
</bootstrap>
<bootstrap thing="ra5CFalApp">
<assignval field="abText" value="the knife"/>
<assignval field="abText2" value="a regular knife"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamageType" tag="dtSlashing"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="sbName" value="Knife"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="4"/>
<assignval field="livename" value="Knife"/>
<assignval field="wAttack" value="1"/>
</bootstrap>
<bootstrap thing="tpConst"></bootstrap>
</thing>
<thing id="r5CShrkAbm" name="Sharkbody Abomination" compset="Race">
<fieldval field="rHitDice" value="6"/>
<fieldval field="rHPStart" value="45"/>
<fieldval field="rCR" value="2.0"/>
<fieldval field="rSpeed" value="20"/>
<fieldval field="rSTR" value="8"/>
<fieldval field="rDEX" value="3"/>
<fieldval field="rCON" value="5"/>
<fieldval field="rINT" value="-9"/>
<fieldval field="rCHA" value="-6"/>
<fieldval field="rAC" value="1"/>
<usesource source="5eEGtWCP"/>
<tag group="Helper" tag="CantSpeak" name="Cannot Speak" abbrev="Cannot Speak"/>
<tag group="ProfSkill" tag="skPercep" name="Perception" abbrev="Perception"/>
<tag group="RaceSize" tag="Large1" name="Large" abbrev="Large"/>
<tag group="RaceType" tag="NPC" name="NPC Race" abbrev="NPC Race"/>
<tag group="Alignment" tag="Unaligned" name="Unaligned" abbrev="UN"/>
<bootstrap thing="ra5CBloFre">
<assignval field="abText" value="abomination"/>
</bootstrap>
<bootstrap thing="wBite">
<autotag group="AttackTarg" tag="1Target"/>
<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="8"/>
</bootstrap>
<bootstrap thing="raBlindSi">
<autotag group="Value" tag="30"/>
</bootstrap>
<bootstrap thing="xSwim">
<autotag group="Value" tag="40"/>
</bootstrap>
<bootstrap thing="tpAberr"></bootstrap>
<bootstrap thing="ra5CLiAmph">
<assignval field="abText" value="abomination"/>
<assignval field="abValue" value="4"/>
</bootstrap>
</thing>
<thing id="r5CSwUndSnk" name="Swarm of Undead Snakes" compset="Race">
<fieldval field="rHitDice" value="8"/>
<fieldval field="rHPStart" value="36"/>
<fieldval field="rCR" value="2.0"/>
<fieldval field="rSTR" value="-2"/>
<fieldval field="rDEX" value="8"/>
<fieldval field="rCON" value="1"/>
<fieldval field="rINT" value="-9"/>
<fieldval field="rCHA" value="-7"/>
<usesource source="5eEGtWCP"/>
<tag group="DamageRes" tag="dtBludgeon" name="Bludgeoning" abbrev="Bludgeoning"/>
<tag group="DamageRes" tag="dtPiercing" name="Piercing" abbrev="Piercing"/>
<tag group="DamageRes" tag="dtSlashing" name="Slashing" abbrev="Slashing"/>
<tag group="Helper" tag="CantSpeak" name="Cannot Speak" abbrev="Cannot Speak"/>
<tag group="RaceSize" tag="Medium0" name="Medium" abbrev="Medium"/>
<tag group="RaceType" tag="NPC" name="NPC Race" abbrev="NPC Race"/>
<tag group="SwarmSize" tag="Tiny12" name="Tiny" abbrev="Tiny"/>
<tag group="Alignment" tag="Unaligned" name="Unaligned" abbrev="UN"/>
<tag group="CondImm" tag="pcnCharmed" name="Charmed" abbrev="Charmed"/>
<tag group="CondImm" tag="pcnFright" name="Frightened" abbrev="Frightened"/>
<tag group="CondImm" tag="pcnGrapple" name="Grappled" abbrev="Grappled"/>
<tag group="CondImm" tag="pcnParaly" name="Paralyzed" abbrev="Paralyzed"/>
<tag group="CondImm" tag="pcnPetri" name="Petrified" abbrev="Petrified"/>
<tag group="CondImm" tag="pcnProne" name="Prone" abbrev="Prone"/>
<tag group="CondImm" tag="pcnRestr" name="Restrained" abbrev="Restrained"/>
<tag group="CondImm" tag="pcnStunned" name="Stunned" abbrev="Stunned"/>
<tag group="CondImm" tag="pcnPoison"/>
<tag group="DamageImm" tag="dtPoison"/>
<bootstrap thing="raBlindSi">
<autotag group="Value" tag="10"/>
</bootstrap>
<bootstrap thing="xSwim">
<autotag group="Value" tag="30"/>
</bootstrap>
<bootstrap thing="tpUndead"></bootstrap>
<bootstrap thing="raSwPSwarm"></bootstrap>
<bootstrap thing="wBite">
<autotag group="Helper" tag="NoAttrDam"/>
<autotag group="MelAttOver" tag="aDEX"/>
<autotag group="StandardDC" tag="aCON"/>
<autotag group="abSave" tag="aCON"/>
<assignval field="livename" value="Bites"/>
<assignval field="sbName" value="Bites"/>
<assignval field="wAttackEff" value="The target must make a DC #StandardDC# #abSave# saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one."/>
<assignval field="wDamExtra" value=", if the swarm has half or fewer of its hit points, 3 (1d6) piercing"/>
<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="6"/>
<assignval field="wReach" value="0"/>
<assignval field="wTarget" value="one creature in the swarm's space"/>
</bootstrap>
<bootstrap thing="ra5CUnusNat">
<assignval field="abText" value="The swarm"/>
</bootstrap>
</thing>
<thing id="ra5CFGZFrzStr" name="Freezing Stare" description="The frost giant targets one creature visible to and within 60 feet of it. The target must make a DC 13 Constitution save. On a failure, it takes 35 (10d6) cold damage and is paralyzed until the end of its next turn." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aCON"/>
</thing>
<thing id="ra5CMrSLgtBlt" name="Lightning Bolt (3rd-Level spell, uses slot)" description="The merrow blasts a bolt of lightning in a line 100 feet long and 5 feet wide. Each creature in the line must make a DC 13 Dexterity save, taking 28 (8d6) lightning damage on a failure or half that on a success." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aWIS"/>
<tag group="abSave" tag="aDEX"/>
</thing>
<thing id="r5CAeoAbs" name="Aeorian Absorber" compset="Race">
<fieldval field="rHitDice" value="18"/>
<fieldval field="rHDSides" value="10"/>
<fieldval field="rHPStart" value="171"/>
<fieldval field="rSTR" value="11"/>
<fieldval field="rDEX" value="8"/>
<fieldval field="rCON" value="8"/>
<fieldval field="rINT" value="-4"/>
<fieldval field="rWIS" value="4"/>
<fieldval field="rCHA" value="-2"/>
<fieldval field="rSpeed" value="40"/>
<fieldval field="rAC" value="1"/>
<fieldval field="rCR" value="10"/>
<fieldval field="rMultiatt" value="The absorber makes one bite or Mind Bolt attack and two claws attacks."/>
<usesource source="5eEGtWCP"/>
<tag group="Helper" tag="CantSpeak" name="Cannot Speak" abbrev="Cannot Speak"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfSave" tag="svCHA"/>
<tag group="ProfSkill" tag="skStealth"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="ProfSkill" tag="skSurvival"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceSize" tag="Large1"/>
<tag group="DamageImm" tag="dtNecrotic"/>
<tag group="DamageImm" tag="dtRadiant"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="120"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Creature"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Bite"/>
<assignval field="sbName" value="Bite"/>
<assignval field="wReach" value="5"/>
<assignval field="wDamExtra" value=" plus 5 (1d10) force"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="10"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Claws"/>
<assignval field="sbName" value="Claws"/>
<assignval field="wReach" value="5"/>
<assignval field="wDamExtra" value=" plus 3 (1d6) force"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="wOtherRng">
<autotag group="wProperty" tag="Spell"/>
<autotag group="AttackTarg" tag="1Creature"/>
<autotag group="DamTypeOvr" tag="dtPsychic"/>
<assignval field="wDamBonus" value="-4"/>
<assignval field="livename" value="Mind Bolt"/>
<assignval field="sbName" value="Mind Bolt"/>
<assignval field="wRangeNorm" value="120"/>
<assignval field="wDieCount" value="4"/>
<assignval field="wDieSize" value="10"/>
</bootstrap>
<bootstrap thing="ra5CMagResN">
<assignval field="abText" value="The absorber"/>
</bootstrap>
<bootstrap thing="ra5CPounce2">
<assignval field="abText" value="absorber"/>
<assignval field="abText2" value="bite"/>
<assignval field="abValue" value="20"/>
<assignval field="abValue2" value="17"/>
</bootstrap>
<bootstrap thing="tpMonstros"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lDraconic"></bootstrap>
<bootstrap thing="ra5CAeoTlRay"></bootstrap>
</thing>
<thing id="r5CAeoNul" name="Aeorian Nullifier" compset="Race">
<fieldval field="rHitDice" value="19"/>
<fieldval field="rHDSides" value="10"/>
<fieldval field="rHPStart" value="180"/>
<fieldval field="rSTR" value="9"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rCON" value="8"/>
<fieldval field="rINT" value="-3"/>
<fieldval field="rWIS" value="4"/>
<fieldval field="rCHA" value="8"/>
<fieldval field="rSpeed" value="40"/>
<fieldval field="rAC" value="5"/>
<fieldval field="rCR" value="12"/>
<fieldval field="rMultiatt" value="The nullifier makes one with its bite attack and two claws attacks."/>
<usesource source="5eEGtWCP"/>
<tag group="Helper" tag="CantSpeak" name="Cannot Speak" abbrev="Cannot Speak"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfSave" tag="svCHA"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="ProfSkill" tag="skSurvival"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceSize" tag="Large1"/>
<tag group="DamageImm" tag="dtNecrotic"/>
<tag group="DamageImm" tag="dtRadiant"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="120"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Creature"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Bites"/>
<assignval field="sbName" value="Bites"/>
<assignval field="wReach" value="5"/>
<assignval field="wDamExtra" value=" plus 11 (2d10) force"/>
<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="12"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Claws"/>
<assignval field="sbName" value="Claws"/>
<assignval field="wReach" value="10"/>
<assignval field="wDamExtra" value=" plus 11 (2d10) force"/>
<assignval field="wAttackEff" value="The target is grappled with an escape DC of 16. The nullifer has two claws, each of which can only grapple a single creature at a time."/>
<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="ra5CMagResN">
<assignval field="abText" value="The nullifier"/>
</bootstrap>
<bootstrap thing="tpMonstros"></bootstrap>
<bootstrap thing="xInnatSpel"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lDraconic"></bootstrap>
<bootstrap thing="ra5CAeoCntrsp"></bootstrap>
<bootstrap thing="ra5CAeoHrdGns"></bootstrap>
<bootstrap thing="spAntiFiel">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="sp5CCounte">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
<assignval field="sNameMod" value="see reaction"/>
</bootstrap>
<bootstrap thing="spDeteMagi">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spDispMagi">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spSeeInvi">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<link linkage="castattr" thing="aCHA"/>
</thing>
<thing id="r5CAeoRev" name="Aeorian Reverser" compset="Race">
<fieldval field="rHitDice" value="14"/>
<fieldval field="rHDSides" value="10"/>
<fieldval field="rHPStart" value="133"/>
<fieldval field="rSTR" value="11"/>
<fieldval field="rDEX" value="6"/>
<fieldval field="rCON" value="8"/>
<fieldval field="rINT" value="-4"/>
<fieldval field="rWIS" value="4"/>
<fieldval field="rCHA" value="-2"/>
<fieldval field="rSpeed" value="40"/>
<fieldval field="rAC" value="2"/>
<fieldval field="rCR" value="8"/>
<fieldval field="rMultiatt" value="The reverser makes one with its bite attack and two claws attacks."/>
<usesource source="5eEGtWCP"/>
<tag group="Helper" tag="CantSpeak" name="Cannot Speak" abbrev="Cannot Speak"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfSave" tag="svCHA"/>
<tag group="ProfSkill" tag="skStealth"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="ProfSkill" tag="skSurvival"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceSize" tag="Large1"/>
<tag group="DamageImm" tag="dtNecrotic"/>
<tag group="DamageImm" tag="dtRadiant"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="120"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Creature"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Bite"/>
<assignval field="sbName" value="Bite"/>
<assignval field="wDamExtra" value=" plus 6 (1d12) force"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="12"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Claws"/>
<assignval field="sbName" value="Claws"/>
<assignval field="wReach" value="5"/>
<assignval field="wDamExtra" value=" plus 7 (2d6) force"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="ra5CMagResN">
<assignval field="abText" value="The reverser"/>
</bootstrap>
<bootstrap thing="tpMonstros"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lDraconic"></bootstrap>
<bootstrap thing="xClimb">
<autotag group="Value" tag="40"/>
</bootstrap>
<bootstrap thing="ra5CAeoRevers"></bootstrap>
</thing>
<thing id="r5CBldHnt" name="Blood Hunter" compset="Race">
<fieldval field="rHitDice" value="10"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="65"/>
<fieldval field="rSTR" value="8"/>
<fieldval field="rDEX" value="2"/>
<fieldval field="rCON" value="5"/>
<fieldval field="rINT" value="-1"/>
<fieldval field="rWIS" value="6"/>
<fieldval field="rCHA" value="1"/>
<fieldval field="rCR" value="5"/>
<fieldval field="rMultiatt" value="The blood hunter makes two weapon attacks."/>
<fieldval field="rLangPromp" value="any one (ususally Common)"/>
<fieldval field="rLanguages" value="1"/>
<usesource source="5eEGtWCP"/>
<tag group="ProfSkill" tag="skAcrobat"/>
<tag group="ProfSkill" tag="skInsight"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="ArmProfGrp" tag="WepMartial"/>
<tag group="ArmProfGrp" tag="WepSimple"/>
<tag group="ArmProfGrp" tag="ArmorMed"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfSave" tag="svSTR"/>
<bootstrap thing="ra5CBloFre">
<assignval field="abText" value="blood hunter"/>
</bootstrap>
<bootstrap thing="ra5CMagResN">
<assignval field="abText" value="The blood hunter"/>
</bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="ra5CBldCrseB"></bootstrap>
<bootstrap thing="sp5CHex">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Greatsword"/>
<assignval field="sbName" value="Greatsword"/>
<assignval field="wReach" value="5"/>
<assignval field="wDamExtra" value=" plus 3 (1d6) fire"/>
<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="xInnatSpel"></bootstrap>
<link linkage="castattr" thing="aINT"/>
</thing>
<thing id="r5CBolbar" name="Bol'bara" compset="Race">
<fieldval field="rHitDice" value="9"/>
<fieldval field="rHDSides" value="6"/>
<fieldval field="rHPStart" value="40"/>
<fieldval field="rSTR" value="1"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rCON" value="2"/>
<fieldval field="rWIS" value="3"/>
<fieldval field="rCHA" value="4"/>
<fieldval field="rCR" value="3"/>
<fieldval field="rMultiatt" value="Bol'bara makes two melee attacks."/>
<usesource source="5eEGtWCP"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="RaceSize" tag="Small11"/>
<tag group="ArmProfGrp" tag="WepSimple"/>
<tag group="ArmProfGrp" tag="ArmorLight"/>
<tag group="Alignment" tag="Good"/>
<tag group="Helper" tag="UndLifLang"/>
<bootstrap thing="ra5CNmbEsc">
<assignval field="abText" value="Bol'bara"/>
<assignval field="abText2" value="her"/>
</bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="ttGoblinoi"></bootstrap>
<bootstrap thing="xInnatSpel">
<assignval field="CustDesc" value="Bol'bara's spellcasting ability is Charisma, she a +4 to hit on spell attacks, and a save DC of 12. She can innately cast these spells without needing material components:"/>
</bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lGoblin"></bootstrap>
<bootstrap thing="ra5CBlbDrkBls"></bootstrap>
<bootstrap thing="ra5CBolPsAlgn"></bootstrap>
<bootstrap thing="spCharPers">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="sp5CHex">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spHoldPers">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spInvisibi">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spEldrBlas">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spFalsLife">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spMageArmo">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spMageHand">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="wOtherRng">
<autotag group="wProperty" tag="Spell"/>
<autotag group="AttackTarg" tag="1Creature"/>
<autotag group="DamTypeOvr" tag="dtForce"/>
<assignval field="livename" value="Eldritch Blast (Cantrip)"/>
<assignval field="sbName" value="Eldritch Blast (Cantrip)"/>
<assignval field="wRangeNorm" value="120"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="10"/>
</bootstrap>
<link linkage="castattr" thing="aCHA"/>
</thing>
<thing id="r5CBrsMoor" name="Bristled Moorbounder" compset="Race">
<fieldval field="rHitDice" value="7"/>
<fieldval field="rHDSides" value="10"/>
<fieldval field="rHPStart" value="52"/>
<fieldval field="rSTR" value="8"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rCON" value="4"/>
<fieldval field="rINT" value="-8"/>
<fieldval field="rWIS" value="3"/>
<fieldval field="rCHA" value="-5"/>
<fieldval field="rSpeed" value="70"/>
<fieldval field="rAC" value="3"/>
<fieldval field="rCR" value="3"/>
<fieldval field="rMultiatt" value="The moorbounder makes one blades attack and one claws attack."/>
<usesource source="5eEGtWCP"/>
<usesource source="5eCotNA"/>
<tag group="Alignment" tag="Unaligned"/>
<tag group="RaceSize" tag="Large1"/>
<tag group="RaceType" tag="NPC"/>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Blades"/>
<assignval field="sbName" value="Blades"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Claws"/>
<assignval field="sbName" value="Claws"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="4"/>
<assignval field="wDieSize" value="4"/>
</bootstrap>
<bootstrap thing="ra5CMMStan">
<assignval field="abText" value="moorbounder"/>
<assignval field="abValue" value="40"/>
<assignval field="abValue2" value="20"/>
</bootstrap>
<bootstrap thing="tpBeast"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="ra5CBrsBldHd"></bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
</thing>
<thing id="r5CCrSpCrw" name="Core Spawn Crawler" compset="Race">
<fieldval field="rHitDice" value="6"/>
<fieldval field="rHDSides" value="6"/>
<fieldval field="rHPStart" value="21"/>
<fieldval field="rSTR" value="-3"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rINT" value="-1"/>
<fieldval field="rWIS" value="2"/>
<fieldval field="rCHA" value="-4"/>
<fieldval field="rCR" value="1"/>
<fieldval field="rMultiatt" value="The crawler makes one bite attack, two claws attacks, and one tail attack."/>
<usesource source="5eEGtWCP"/>
<tag group="ProfDouble" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Chaotic"/>