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Copy pathCOM_5ePack_EEPC - Races.user
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COM_5ePack_EEPC - Races.user
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<?xml version="1.0" encoding="UTF-8"?>
<document signature="Hero Lab Data">
<thing id="r5CEEAarak" name="Aarakocra" description="The Aarakocra are a race of bird-like monstrous humanoids dwelling in high mountains." compset="Race" summary="Feathery winged humanoid">
<fieldval field="rSpeed" value="25 "/>
<fieldval field="rDEX" value="2"/>
<fieldval field="rWIS" value="1"/>
<usesource source="5eEEPCCP"/>
<usesource source="5eEGtWCP"/>
<usesource source="5eEEPCCPR"/>
<tag group="Alignment" tag="Good" name="Good" abbrev="G"/>
<tag group="ProductId" tag="Wizards"/>
<tag group="RaceType" tag="Normal" name="Normal (Player) Race" abbrev="Normal (Player) Race"/>
<tag group="Alignment" tag="NeutralLC" name="Neutral" abbrev="N"/>
<tag group="RaceSize" tag="Medium0" name="Medium" abbrev="Medium"/>
<tag group="WepProf" tag="wUnarmed"/>
<bootstrap thing="xFly">
<autotag group="Value" tag="50"/>
</bootstrap>
<bootstrap thing="wUnarmed">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDieSize" value="4"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wReach" value="5"/>
<assignval field="sbName" value="Talon"/>
<assignval field="wShortName" value="Talon (Aarakocra)"/>
</bootstrap>
<bootstrap thing="l5CAarakoc"></bootstrap>
<bootstrap thing="lAuran"></bootstrap>
</thing>
<thing id="r5CEEGenas" name="Genasi" description="Genasi were human-derived planetouched infused with the power of the Elemental Chaos, most often as the result of crossbreeding between humans and the powerful genie races or other elementals that dwell in such planes. Physically powerful and cunning, genasi were a varied race with abilities that varied depending on their lineage and individual experience." compset="Race" summary="Genasi were human-derived planetouched infused with the power of the Elemental Chaos">
<fieldval field="rCON" value="2"/>
<fieldval field="rHeightMin" value="60"/>
<usesource source="5eEEPCCP"/>
<usesource source="5eEGtWCP"/>
<usesource source="5eEEPCCPR"/>
<tag group="Alignment" tag="NeutralLC" name="Neutral" abbrev="N"/>
<tag group="WepProf" tag="wUnarmed"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Medium0" name="Medium" abbrev="Medium"/>
<tag group="ProductId" tag="Wizards"/>
<tag group="RaceType" tag="Normal" name="Normal (Player) Race" abbrev="Normal (Player) Race"/>
<bootstrap thing="wUnarmed">
<autotag group="AttackTarg" tag="1Target"/>
</bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lPrimord"></bootstrap>
</thing>
<thing id="sr5CEEGAir" name="Air Genasi" compset="SubRace" uniqueness="unique">
<fieldval field="rDEX" value="1"/>
<fieldval field="rHeightMin" value="36"/>
<fieldval field="rWeightMin" value="80"/>
<usesource source="5eEEPCCP"/>
<usesource source="5eEGtWCP"/>
<usesource source="5eEEPCCPR"/>
<tag group="SubRace" tag="r5CEEGenas"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="ClVaryName" tag="Replace" name="Replace" abbrev="Replace"/>
<bootstrap thing="ra5CEEUnBr"></bootstrap>
<bootstrap thing="ra5CEEMiWi"></bootstrap>
</thing>
<thing id="sr5CEEGEea" name="Earth Genasi" compset="SubRace" uniqueness="unique">
<fieldval field="rHeightMin" value="36"/>
<fieldval field="rWeightMin" value="80"/>
<fieldval field="rSTR" value="1"/>
<usesource source="5eEEPCCP"/>
<usesource source="5eEGtWCP"/>
<usesource source="5eEEPCCPR"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="ClVaryName" tag="Replace" name="Replace" abbrev="Replace"/>
<tag group="SubRace" tag="r5CEEGenas"/>
<bootstrap thing="ra5CEEMeSt"></bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="120"/>
</bootstrap>
<bootstrap thing="ra5CEEEaWa"></bootstrap>
</thing>
<thing id="sr5CEEGFir" name="Fire Genasi" compset="SubRace" uniqueness="unique">
<fieldval field="rHeightMin" value="36"/>
<fieldval field="rWeightMin" value="80"/>
<fieldval field="rINT" value="1"/>
<usesource source="5eEEPCCP"/>
<usesource source="5eEGtWCP"/>
<usesource source="5eEEPCCPR"/>
<tag group="ClVaryName" tag="Replace" name="Replace" abbrev="Replace"/>
<tag group="SubRace" tag="r5CEEGenas"/>
<tag group="RaceSize" tag="Medium0"/>
<bootstrap thing="ra5CEEFiRe"></bootstrap>
<bootstrap thing="ra5CEEReBl"></bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<eval phase="First" priority="10000">doneif (tagis[Helper.Disable] = 1)
perform hero.assign[DamageRes.dtFire]</eval>
</thing>
<thing id="sr5CEEDWat" name="Water Genasi" compset="SubRace" uniqueness="unique">
<fieldval field="rHeightMin" value="36"/>
<fieldval field="rWeightMin" value="80"/>
<fieldval field="rWIS" value="1"/>
<usesource source="5eEEPCCP"/>
<usesource source="5eEGtWCP"/>
<usesource source="5eEEPCCPR"/>
<tag group="ClVaryName" tag="Replace" name="Replace" abbrev="Replace"/>
<tag group="SubRace" tag="r5CEEGenas"/>
<tag group="RaceSize" tag="Medium0"/>
<bootstrap thing="xSwim">
<autotag group="Value" tag="30"/>
</bootstrap>
<bootstrap thing="ra5CEEAcRe"></bootstrap>
<bootstrap thing="ra5CEEAmph"></bootstrap>
<bootstrap thing="ra5CEECaWa"></bootstrap>
<eval phase="First" priority="10000">doneif (tagis[Helper.Disable] = 1)
perform hero.assign[DamageRes.dtAcid]</eval>
</thing>
<thing id="ra5CEEUnBr" name="Unending Breath" description="You can hold your breath indefinately while your not incapacitated." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ra5CEEMiWi" name="Mingle with the Wind" description="You can cast the levitate spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcsting ability for this spell." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
<tag group="Helper" tag="ShowSpec"/>
<bootstrap thing="spLevitate">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
</bootstrap>
</thing>
<thing id="ra5CEEEaWa" name="Earth Walk" description="You can move across difficult terrain made of earth or stone without expending extra movement." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ra5CEEMeSt" name="Merge with Stone" description="You can cast the pass without trace spell once with this train, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
<tag group="Helper" tag="ShowSpec"/>
<bootstrap thing="spPassTrac">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
</bootstrap>
</thing>
<thing id="ra5CEEAmph" name="Amphibious" description="You can breathe air and water." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ra5CEECaWa" name="Call to the Wave" description="You know the shape water cantrip. When you reach 3rd level, you can cast the create or destroy water spell as a 2nd-level spell once with this trait, and you regain the ability to cast it this way when you finish a long rest. Constritution is your spellcasting ability for these spells." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
<tag group="Helper" tag="ShowSpec"/>
<bootstrap thing="sp5CXGEShW">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Cantrip"/>
<autotag group="Helper" tag="SpellLike"/>
</bootstrap>
<bootstrap thing="spCreaor">
<containerreq phase="First" priority="500"><![CDATA[count:Classes.? >= 3]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
<assignval field="sNameMod" value="2nd level"/>
</bootstrap>
<eval phase="Final" priority="10000"><![CDATA[
doneif (tagis[Helper.Disable] <> 0)
call 5CShowSpls]]></eval>
</thing>
<thing id="r5CEEGolia" name="Goliath" description="Goliaths were massive. They averaged between 7 and 8 feet tall (2.1 to 2.4 meters), making them even taller than dragonborn and half-orcs.\nGoliaths had noticeably bony or prominent supraorbital ridges above their eyes. Goliath eyes were often a bright blue or green and sometimes glowed a little.\n\nGoliath skin was often gray or brown and was extremely tough (often compared to stone). One of the most distinctive features of the goliath was the darker (often vertically symmetrical) patches of skin that covered their entire bodies. Goliaths believed that these markings somehow explained or controlled their fate or destiny. For this reason, goliaths never tattooed themselves as this could affect their future.\nGoliath skin was littered with bony growths called "lithoderms". These growths were roughly the size of a coin and appeared like studded pebbles on their arms, shoulders, torso or head." compset="Race">
<fieldval field="rHeightMin" value="84"/>
<fieldval field="rSTR" value="2"/>
<fieldval field="rCON" value="1"/>
<fieldval field="rWeightMin" value="280"/>
<usesource source="5eEEPCCP"/>
<usesource source="5eVGtMCP"/>
<usesource source="5eEGtWCP"/>
<usesource source="5eEEPCCPR"/>
<usesource source="p5eIDRotFP"/>
<tag group="Alignment" tag="Lawful"/>
<tag group="RaceType" tag="Normal" name="Normal (Player) Race" abbrev="Normal (Player) Race"/>
<tag group="ProfSkill" tag="skAthletic"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Medium0" name="Medium" abbrev="Medium"/>
<tag group="DamageRes" tag="dtCold"/>
<tag group="WepProf" tag="wUnarmed"/>
<tag group="ProductId" tag="Wizards"/>
<bootstrap thing="ra5CEEStEn"></bootstrap>
<bootstrap thing="wUnarmed">
<autotag group="AttackTarg" tag="1Target"/>
</bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lGiant"></bootstrap>
<bootstrap thing="ra5CEEMBor"></bootstrap>
<bootstrap thing="ra5CEEMoBo"></bootstrap>
</thing>
<thing id="ra5CEEStEn" name="Stone's Endurance" description="You can focus yourself to occasionally shrug off injury. When you take damge, you can use your reaction to roll a d12. Add your Constitution modifier to the number rolle, and reduce the damage by that total. After you use this trait, you can't use it again until you finish a short or long rest." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="Usage" tag="ShortRest"/>
<tag group="FeatureTyp" tag="Reaction"/>
</thing>
<thing id="ra5CEEMoBo" name="Powerful Build" description="You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<eval phase="PostAttr" priority="10000"><![CDATA[ ~if we've been replaced, get out now
doneif (tagis[Helper.Disable] <> 0)
herofield[tEncumLgt].value = herofield[tEncumLgt].value * 2
herofield[tEncumHvy].value = herofield[tEncumHvy].value * 2
herofield[tEncumMax].value = herofield[tEncumMax].value * 2]]></eval>
</thing>
<thing id="ra5CEEMBor" name="Mountain Born" description="You are acclimated to all high altitude areas, including elevations above 20,000 feet. You have resistance to cold damage." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CEEFiRe" name="Fire Resistance" description="You are resistant to fire damage." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CEEAcRe" name="Acid Resistance" description="You are resistant to acid damage." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special" name="Special" abbrev="Special"/>
</thing>
<thing id="ra5CEEReBl" name="Reach to the Blaze" description="You know the produce flame cantrip. Once you reach 3rd level , you can cast the burning hands spell once with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for these spells." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
<tag group="Helper" tag="ShowSpec"/>
<bootstrap thing="spProdFlam">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Cantrip"/>
<autotag group="Helper" tag="SpellLike"/>
</bootstrap>
<bootstrap thing="spBurnHand">
<containerreq phase="First" priority="500"><![CDATA[count:Classes.? >= 3]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<eval phase="Final" priority="10000"><![CDATA[
doneif (tagis[Helper.Disable] <> 0)
call 5CShowSpls]]></eval>
</thing>
</document>