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Copy pathCOM_5ePack_COS - Monsters.user
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COM_5ePack_COS - Monsters.user
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<?xml version="1.0" encoding="UTF-8"?>
<document signature="Hero Lab Data">
<thing id="r5CCSCreeH" name="Baba Lysaga's Creeping Hut" description="A walking hut about 15-foot square in area inside." compset="Race">
<fieldval field="rHitDice" value="17"/>
<fieldval field="rHPStart" value="263"/>
<fieldval field="rSTR" value="16"/>
<fieldval field="rDEX" value="-3"/>
<fieldval field="rCON" value="10"/>
<fieldval field="rINT" value="-9"/>
<fieldval field="rWIS" value="-7"/>
<fieldval field="rCHA" value="-7"/>
<fieldval field="rAC" value="8"/>
<fieldval field="rCR" value="11.0"/>
<fieldval field="rMultiatt" value="The hut makes three attacks with its roots. It can replace one root attack with a rock attack. "/>
<usesource source="p5eCOSCP"/>
<tag group="RaceSize" tag="Gargant3"/>
<tag group="ProfSave" tag="svCHA"/>
<tag group="ProfSave" tag="svCON"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="RaceType" tag="NPC"/>
<tag group="DamageImm" tag="dtPoison"/>
<tag group="DamageImm" tag="dtPsychic"/>
<tag group="CondImm" tag="pcnBlind"/>
<tag group="CondImm" tag="pcnCharmed"/>
<tag group="CondImm" tag="pcnDeaf"/>
<tag group="CondImm" tag="pcnExhaust"/>
<tag group="CondImm" tag="pcnFright"/>
<tag group="CondImm" tag="pcnParaly"/>
<tag group="CondImm" tag="pcnPetri"/>
<tag group="CondImm" tag="pcnPoison"/>
<tag group="CondImm" tag="pcnProne"/>
<tag group="Alignment" tag="Unaligned"/>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtBludgeon"/>
<assignval field="sbName" value="Root"/>
<assignval field="wDieCount" value="4"/>
<assignval field="wDieSize" value="10"/>
<assignval field="wReach" value="60"/>
<assignval field="livename" value="Root"/>
</bootstrap>
<bootstrap thing="raBlindSi">
<autotag group="Value" tag="120"/>
<autotag group="Helper" tag="BlindBeyo"/>
</bootstrap>
<bootstrap thing="raSiegiMon"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="tpConst"></bootstrap>
<bootstrap thing="raAntimSuc"></bootstrap>
<bootstrap thing="wOtherRng">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtBludgeon"/>
<autotag group="wCategory" tag="RangeThrow"/>
<autotag group="wProperty" tag="Thrown"/>
<assignval field="livename" value="Rock"/>
<assignval field="sbName" value="Rock"/>
<assignval field="wRangeNorm" value="120"/>
<assignval field="wDieSize" value="8"/>
<assignval field="wDieCount" value="3"/>
</bootstrap>
</thing>
<thing id="r5CCSBroom" name="Broom of Animated Attack" compset="Race">
<fieldval field="rHitDice" value="5"/>
<fieldval field="rHPStart" value="17"/>
<fieldval field="rDEX" value="7"/>
<fieldval field="rINT" value="-9"/>
<fieldval field="rWIS" value="-5"/>
<fieldval field="rCHA" value="-9"/>
<fieldval field="rSpeed" value="0"/>
<fieldval field="rAC" value="2"/>
<fieldval field="rCR" value="0.25"/>
<fieldval field="rMultiatt" value="The broom makes two melee attacks."/>
<usesource source="p5eCOSCP"/>
<tag group="RaceType" tag="NPC"/>
<tag group="CondImm" tag="pcnBlind"/>
<tag group="CondImm" tag="pcnCharmed"/>
<tag group="CondImm" tag="pcnDeaf"/>
<tag group="CondImm" tag="pcnExhaust"/>
<tag group="CondImm" tag="pcnFright"/>
<tag group="CondImm" tag="pcnParaly"/>
<tag group="CondImm" tag="pcnPetri"/>
<tag group="CondImm" tag="pcnPoison"/>
<tag group="CondImm" tag="pcnProne"/>
<tag group="DamageImm" tag="dtPoison"/>
<tag group="DamageImm" tag="dtPsychic"/>
<tag group="Alignment" tag="Unaligned"/>
<tag group="RaceSize" tag="Small11"/>
<bootstrap thing="xFly">
<autotag group="Value" tag="50"/>
<autotag group="AbilModify" tag="Hover"/>
</bootstrap>
<bootstrap thing="raBlindSi">
<autotag group="Value" tag="30"/>
<autotag group="Helper" tag="BlindBeyo"/>
</bootstrap>
<bootstrap thing="tpConst"></bootstrap>
<bootstrap thing="raAntimSuc"></bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtBludgeon"/>
<autotag group="IsWeapon" tag="wUnarmed"/>
<autotag group="wProperty" tag="Finesse"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieSize" value="4"/>
<assignval field="livename" value="Broomstick"/>
<assignval field="sbName" value="Broomstick"/>
<assignval field="wDieCount" value="1"/>
</bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="ra5CBroomA"></bootstrap>
<bootstrap thing="ra5CBroomF"></bootstrap>
</thing>
<thing id="ra5CBroomF" name="False Appearance" description="While the broom remains motionless, it is indistinguishable from a normal broom." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special" name="Special" abbrev="Special"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<tag group="Universal" tag="Universal" name="Universal Monster Ability" abbrev="Universal Monster Ability"/>
</thing>
<thing id="ra5CBroomA" name="Animated Attack" description="If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check opposed by the creature's Strength check. If the broom wins, it flies out of the creature's grasp and makes a melee attack agains it with advantage to the attack roll." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
</thing>
<thing id="r5CCSGuarP" name="Guardian Portrait" compset="Race">
<fieldval field="rHitDice" value="5"/>
<fieldval field="rHPStart" value="22"/>
<fieldval field="rSTR" value="-9"/>
<fieldval field="rDEX" value="-9"/>
<fieldval field="rINT" value="4"/>
<fieldval field="rSpeed" value="0"/>
<fieldval field="rCR" value="1.0"/>
<fieldval field="rLanguages" value="2"/>
<usesource source="p5eCOSCP"/>
<tag group="RaceType" tag="NPC"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="DamageImm" tag="dtPoison"/>
<tag group="CondImm" tag="pcnCharmed"/>
<tag group="CondImm" tag="pcnExhaust"/>
<tag group="CondImm" tag="pcnFright"/>
<tag group="CondImm" tag="pcnGrapple"/>
<tag group="CondImm" tag="pcnParaly"/>
<tag group="CondImm" tag="pcnPetri"/>
<tag group="CondImm" tag="pcnPoison"/>
<tag group="CondImm" tag="pcnProne"/>
<tag group="CondImm" tag="pcnRestr"/>
<tag group="Alignment" tag="Unaligned"/>
<bootstrap thing="spCounters">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="3"/>
</bootstrap>
<bootstrap thing="sp5CCrownM">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="3"/>
</bootstrap>
<bootstrap thing="spHypnPatt">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="3"/>
</bootstrap>
<bootstrap thing="spTelekine">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="3"/>
</bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="xInnatSpel"></bootstrap>
<bootstrap thing="tpConst"></bootstrap>
<bootstrap thing="raAntimSuc"></bootstrap>
<bootstrap thing="ra5CGuarFa"></bootstrap>
<link linkage="castattr" thing="aINT"/>
</thing>
<thing id="ra5CGuarFa" name="False Appearance" description="While the portrait remains motionless, it is indistinguishable from a normal painting." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special" name="Special" abbrev="Special"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<tag group="Universal" tag="Universal" name="Universal Monster Ability" abbrev="Universal Monster Ability"/>
</thing>
<thing id="r5CCSStrAr" name="Strahd's Animated Armor" compset="Race">
<comment>Greatsword.</comment>
<fieldval field="rHitDice" value="15"/>
<fieldval field="rHPStart" value="117"/>
<fieldval field="rCR" value="6.0"/>
<fieldval field="rMultiatt" value="The armor makes two melee attacks or uses Shocking Bolt twice. "/>
<fieldval field="rSTR" value="7"/>
<fieldval field="rDEX" value="3"/>
<fieldval field="rCON" value="6"/>
<fieldval field="rINT" value="-1"/>
<fieldval field="rCHA" value="-1"/>
<fieldval field="rAC" value="10"/>
<usesource source="p5eCOSCP"/>
<tag group="CondImm" tag="pcnCharmed" name="Charmed" abbrev="Charmed"/>
<tag group="CondImm" tag="pcnDeaf" name="Deafened" abbrev="Deafened"/>
<tag group="CondImm" tag="pcnExhaust" name="Exhaustion" abbrev="Exhaustion"/>
<tag group="CondImm" tag="pcnFright" name="Frightened" abbrev="Frightened"/>
<tag group="CondImm" tag="pcnParaly" name="Paralyzed" abbrev="Paralyzed"/>
<tag group="CondImm" tag="pcnPetri" name="Petrified" abbrev="Petrified"/>
<tag group="CondImm" tag="pcnPoison" name="Poisoned" abbrev="Poisoned"/>
<tag group="DamageImm" tag="dtPoison" name="Poison" abbrev="Poison"/>
<tag group="Helper" tag="CantSpeak" name="Cannot Speak" abbrev="Cannot Speak"/>
<tag group="RaceSize" tag="Medium0" name="Medium" abbrev="Medium"/>
<tag group="WepProf" tag="wGreatswrd"/>
<tag group="CondImm" tag="pcnBlind" name="Blinded" abbrev="Blinded"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="DamageRes" tag="dtCold"/>
<tag group="DamageRes" tag="dtFire"/>
<tag group="DamageImm" tag="dtLightnin"/>
<tag group="Alignment" tag="Lawful"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceType" tag="NPC" name="NPC Race" abbrev="NPC Race"/>
<bootstrap thing="raAnAFaApp"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="tpConst"></bootstrap>
<bootstrap thing="raBlindSi">
<autotag group="AbilModify" tag="BlindBeyo"/>
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="lCommon">
<autotag group="Helper" tag="CantSpeak"/>
</bootstrap>
<bootstrap thing="raAnAAnSus"></bootstrap>
<bootstrap thing="wOtherRng">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtLightnin"/>
<autotag group="wProperty" tag="Spell"/>
<assignval field="wDieCount" value="3"/>
<assignval field="wDieSize" value="6"/>
<assignval field="livename" value="Shocking Bolt"/>
<assignval field="wRangeNorm" value="60"/>
<assignval field="sbName" value="Shocking Bolt"/>
<assignval field="wDamBonus" value="-1"/>
<assignval field="wAttackEff" value="This attack is made with advantage to the attack roll if the target is wearing armor made of metal."/>
</bootstrap>
<eval phase="Final" priority="1000"><![CDATA[~ add the lightning damage to melee strikes with its greatsword.
foreach pick in hero from BaseWep where "IsWeapon.wGreatswrd"
eachpick.field[wDamExtra].text &= " plus 3 (1d6) lightning"
nexteach]]></eval>
</thing>
<thing id="r5CCSBabaL" name="Baba Lysaga" compset="Race">
<comment>Quarterstaff, spells</comment>
<fieldval field="rHitDice" value="16"/>
<fieldval field="rHPStart" value="120"/>
<fieldval field="rSTR" value="8"/>
<fieldval field="rCON" value="6"/>
<fieldval field="rINT" value="10"/>
<fieldval field="rWIS" value="7"/>
<fieldval field="rCHA" value="3"/>
<fieldval field="rAC" value="5"/>
<fieldval field="rCR" value="11.0"/>
<fieldval field="rMultiatt" value="Baba Lysaga makes three melee attacks with her quarterstaff. "/>
<fieldval field="rSpCastLev" value="16"/>
<usesource source="p5eCOSCP"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="WepProf" tag="wQtrstaff"/>
<tag group="RaceType" tag="NPC"/>
<tag group="ProfDouble" tag="skArcana"/>
<tag group="ProfDouble" tag="skReligion"/>
<tag group="sClass" tag="cHelpWiz"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="Evil"/>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="lDwarvish"></bootstrap>
<bootstrap thing="lGiant"></bootstrap>
<bootstrap thing="xSpellcast"></bootstrap>
<bootstrap thing="ttHuman"></bootstrap>
<bootstrap thing="lAbyssal"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lDraconic"></bootstrap>
<bootstrap thing="ttShapecha"></bootstrap>
<bootstrap thing="ra5CBabaBl"></bootstrap>
<bootstrap thing="ra5CBabaSh"></bootstrap>
<bootstrap thing="ra5CBabaSw"></bootstrap>
<link linkage="castattr" thing="aINT"/>
</thing>
<thing id="ra5CBabaSh" name="Shapechanger" description="Baba Lysaga can use an action to polymorph into a swarm of insects (flies), or back into her true form. While in swarm form, she has a walking speed of 5 feet and a flying speed of 30 feet. ANything she is wearing transforms with her, but nothing she is carrying does." compset="RaceSpec">
<comment>generic version</comment>
<tag group="FeatureTyp" tag="Special" name="Special" abbrev="Special"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<tag group="SbSort" tag="SpecPrim" name="Primary Special Ability" abbrev="Primary Special Ability"/>
</thing>
<thing id="ra5CBabaBl" name="Blessing of Mother Night" description="Baba Lysaga is protected against divination magic, as if under the effect of a {i}nondetection{/i} spell." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CBabaSw" name="Summon Swarms of Insects" description="Baba Lysaga summons 1d4 swarms of insects. The summoned swarms appear in unoccupied spaces within 60 feet of her and act as her ally. The swarms remain until they die or are dismissed by Baba Lysaga with an action." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="Usage" tag="ShortRest"/>
</thing>
<thing id="r5CCSBarWi" name="Barovian Witch" compset="Race">
<comment>dagger, spells in stock</comment>
<fieldval field="rHitDice" value="3"/>
<fieldval field="rHPStart" value="16"/>
<fieldval field="rSTR" value="-3"/>
<fieldval field="rDEX" value="1"/>
<fieldval field="rCON" value="3"/>
<fieldval field="rINT" value="4"/>
<fieldval field="rWIS" value="1"/>
<fieldval field="rCHA" value="2"/>
<fieldval field="rSpCastLev" value="3"/>
<fieldval field="rCR" value="0.5"/>
<usesource source="p5eCOSCP"/>
<tag group="ProfSkill" tag="skArcana"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="WepProf" tag="wDagger"/>
<tag group="RaceType" tag="NPC"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="sClass" tag="cHelpWiz"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="Evil"/>
<bootstrap thing="wClaw">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="wProperty" tag="Finesse"/>
<assignval field="wDieSize" value="6"/>
<assignval field="wAttackEff" value="This attack is magical."/>
<assignval field="livename" value="Claws (Requires Alter Self)"/>
<assignval field="sbName" value="Claws (Requires Alter Self)"/>
<assignval field="wDieCount" value="1"/>
<assignval field="Bonus" value="1"/>
</bootstrap>
<bootstrap thing="xSpellcast"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="ttHuman"></bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<link linkage="castattr" thing="aINT"/>
</thing>
<thing id="r5CCSTreBl" name="Tree Blight" compset="Race">
<fieldval field="rHitDice" value="8"/>
<fieldval field="rHPStart" value="92"/>
<fieldval field="rSTR" value="13"/>
<fieldval field="rCON" value="10"/>
<fieldval field="rINT" value="-4"/>
<fieldval field="rCHA" value="-7"/>
<fieldval field="rAC" value="5"/>
<fieldval field="rCR" value="7.0"/>
<fieldval field="rMultiatt" value="The tree blight makes four attacks on its turn: two with branches and two with its grasping roots. If it has a target grappled, the blight can also make a bite attack against that target as a bonus action."/>
<usesource source="p5eCOSCP"/>
<tag group="RaceSize" tag="Huge2"/>
<tag group="RaceType" tag="NPC"/>
<tag group="CondImm" tag="pcnBlind"/>
<tag group="CondImm" tag="pcnDeaf"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="Evil"/>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lCommon">
<autotag group="Helper" tag="CantSpeak"/>
</bootstrap>
<bootstrap thing="raBlindSi">
<autotag group="Value" tag="60"/>
<autotag group="AbilModify" tag="BlindBeyo"/>
</bootstrap>
<bootstrap thing="raSiegiMon"></bootstrap>
<bootstrap thing="ra5CTreeFa"></bootstrap>
<bootstrap thing="lDruidic">
<autotag group="Helper" tag="CantSpeak"/>
</bootstrap>
<bootstrap thing="wBite">
<autotag group="AttackTarg" tag="1Target"/>
<assignval field="wDieCount" value="3"/>
<assignval field="wDieSize" value="8"/>
<assignval field="wReach" value="5"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtBludgeon"/>
<assignval field="sbName" value="Branch"/>
<assignval field="wDieCount" value="3"/>
<assignval field="wDieSize" value="6"/>
<assignval field="livename" value="Branch"/>
<assignval field="wReach" value="15"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<assignval field="livename" value="Grasping Root"/>
<assignval field="sbName" value="Grasping Root"/>
<assignval field="wReach" value="15"/>
<assignval field="wAttackEff" value="The target is grappled (escape DC 15). Until the grapple ends, the target takes 9 (1d6 +6) bludgeoning damage at the start of each of its turns. The root has AC 15 and can be severed by dealing 6 slashing damage or more to it all at once. Cutting the root doesn't hurt the blight but ends the grapple. This attack can only be made against a creature that is not already grappled by the tree blight. "/>
</bootstrap>
<bootstrap thing="tpPlant"></bootstrap>
</thing>
<thing id="ra5CTreeFa" name="False Appearance" description="While the blight remains motionless, it is indistinguishable from a dead tree." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special" name="Special" abbrev="Special"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<tag group="Universal" tag="Universal" name="Universal Monster Ability" abbrev="Universal Monster Ability"/>
</thing>
<thing id="r5CCSEzmer" name="Esmeralda D'Avenir" compset="Race">
<fieldval field="rHitDice" value="11"/>
<fieldval field="rSTR" value="4"/>
<fieldval field="rDEX" value="9"/>
<fieldval field="rCON" value="6"/>
<fieldval field="rINT" value="6"/>
<fieldval field="rWIS" value="1"/>
<fieldval field="rCHA" value="7"/>
<fieldval field="rCR" value="8.0"/>
<fieldval field="rMultiatt" value="Esmeralda makes three attacks: two with her +1 {i}rapier{/i} and one with either her +1 {i}handaxe{/i} or silvered shortsword."/>
<fieldval field="rSpCastLev" value="7"/>
<usesource source="p5eCOSCP"/>
<tag group="RaceType" tag="NPC"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfSkill" tag="skAcrobat"/>
<tag group="ProfSkill" tag="skArcana"/>
<tag group="ProfSkill" tag="skInsight"/>
<tag group="ProfSkill" tag="skMedicine"/>
<tag group="ProfSkill" tag="skPerform"/>
<tag group="ProfSkill" tag="skSleight"/>
<tag group="ProfSkill" tag="skStealth"/>
<tag group="ProfDouble" tag="skDecept"/>
<tag group="ProfDouble" tag="skPercep"/>
<tag group="WepProf" tag="wHandaxe"/>
<tag group="WepProf" tag="wRapier"/>
<tag group="WepProf" tag="wShortswor"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="sClass" tag="cHelpWiz"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="Good"/>
<tag group="ArmProfGrp" tag="ArmorLight"/>
<tag group="ProfDouble" tag="skSurvival"/>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lElvish"></bootstrap>
<bootstrap thing="ttHuman"></bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="xSpellcast"></bootstrap>
<bootstrap thing="ra5CEzmCur"></bootstrap>
<bootstrap thing="ra5CEzmEvi"></bootstrap>
<bootstrap thing="ra5CEzmEqu"></bootstrap>
<link linkage="castattr" thing="aINT"/>
<eval phase="PostLevel" priority="10000">perform hero.assign[Hero.2WepStyle]</eval>
</thing>
<thing id="ra5CEzmEqu" name="Special Equipment" description="In addition to her magic armor and weapons, Ezmeralda has the following gear:\ntwo {i}potions of greater healing{/i}, six vials of holy water, and three wooden stakes." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<exprreq message="For Ezmerelda Only."><![CDATA[#hasrace[r5CCSEzmer] <> 0]]></exprreq>
</thing>
<thing id="ra5CEzmCur" name="Curse" description="Ezmeralda can target on creature that she can see within 30 feet of her. The target must succeed on a DC #StandardDC# #abSave# saving throw or be cursed. While cursed, the target has vulnerability to one type of damage of Ezmerelda's choice. The curse lasts until ended with a {i}greater restoration{i}, a {i}remove curse{/i}, or similar magic. Ending the curse causes Ezmerelda to take 3d6 psychic damage." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<fieldval field="trkMax" value="1"/>
<tag group="abAction" tag="Action"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="abSave" tag="aWIS"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="Usage" tag="LongRest"/>
<tag group="StandardDC" tag="aCHA"/>
<exprreq message="Only for Ezmerelda"><![CDATA[#hasrace[r5CCSEzmer] <> 0]]></exprreq>
</thing>
<thing id="ra5CEzmEvi" name="Evil Eye" description="Ezmerelda can target one creature that she can see within 20 feet of her and casts one of the following spells on the target (save DC #StandardDC#). These spells require neither somatic nor material components:\n{i}animal friendship, charm person,{/i} or {i}hold person{/i}\nIf the target succeeds on its saving throw, Ezmerelda is blinded until the end of her next turn. If a target succeeds on its saving throw, it is immune to the Evil Eye power of any that possess it for the next 24 hours." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="User" tag="Tracker"/>
<tag group="StandardDC" tag="aINT"/>
<tag group="Usage" tag="ShortRest"/>
<bootstrap thing="spAnimFrie">
<autotag group="Helper" tag="RaceSpell"/>
<assignval field="sNameOver" value="Animal Friendship (Evil Eye)"/>
</bootstrap>
<bootstrap thing="spCharPers">
<autotag group="Helper" tag="RaceSpell"/>
<assignval field="sNameOver" value="Charm Person (Evil Eye)"/>
</bootstrap>
<bootstrap thing="spHoldPers">
<autotag group="Helper" tag="RaceSpell"/>
<assignval field="sNameOver" value="Hold Person (Evil Eye)"/>
</bootstrap>
<exprreq message="Only for Ezmerelda D'Avenir"><![CDATA[#hasrace[r5CCSEzmer] <> 0]]></exprreq>
</thing>
<thing id="r5CCSIzekS" name="Izek Strazni" compset="Race">
<comment>armor, weapons in stock.</comment>
<fieldval field="rHitDice" value="15"/>
<fieldval field="rHPStart" value="112"/>
<fieldval field="rSTR" value="8"/>
<fieldval field="rDEX" value="5"/>
<fieldval field="rCON" value="6"/>
<fieldval field="rWIS" value="-1"/>
<fieldval field="rCHA" value="5"/>
<fieldval field="rCR" value="5.0"/>
<fieldval field="rMultiatt" value="Izek makes two attacks with his battleaxe."/>
<usesource source="p5eCOSCP"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="ProfDouble" tag="skIntim"/>
<tag group="WepProf" tag="wBattleaxe"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="Evil"/>
<tag group="ArmProfGrp" tag="ArmorLight"/>
<tag group="ArmProfGrp" tag="WepMartial"/>
<tag group="ArmProfGrp" tag="WepSimple"/>
<bootstrap thing="wOtherRng">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="wProperty" tag="Spell"/>
<autotag group="DamTypeOvr" tag="dtFire"/>
<assignval field="livename" value="Hurl Flame"/>
<assignval field="wRangeNorm" value="60"/>
<assignval field="sbName" value="Hurl Flame"/>
<assignval field="wDieCount" value="3"/>
<assignval field="wDieSize" value="6"/>
<assignval field="wAttackEff" value="If the target is a flammable object that isn't being worn or carried, it catches fire."/>
<assignval field="wDamBonus" value="-2"/>
</bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="ttHuman"></bootstrap>
<bootstrap thing="raBrute"></bootstrap>
</thing>
<thing id="r5CCSMadam" name="Madam Eva" compset="Race">
<fieldval field="rHitDice" value="16"/>
<fieldval field="rHPStart" value="88"/>
<fieldval field="rSTR" value="-2"/>
<fieldval field="rDEX" value="1"/>
<fieldval field="rCON" value="2"/>
<fieldval field="rINT" value="7"/>
<fieldval field="rWIS" value="10"/>
<fieldval field="rCHA" value="8"/>
<fieldval field="rSpeed" value="20"/>
<fieldval field="rCR" value="10.0"/>
<fieldval field="rSpCastLev" value="16"/>
<usesource source="p5eCOSCP"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="ProfSave" tag="svCON"/>
<tag group="ProfSkill" tag="skArcana"/>
<tag group="ProfSkill" tag="skDecept"/>
<tag group="ProfSkill" tag="skIntim"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="ProfSkill" tag="skReligion"/>
<tag group="ProfDouble" tag="skInsight"/>
<tag group="WepProf" tag="wDagger"/>
<tag group="RaceType" tag="NPC"/>
<tag group="sClass" tag="cHelpClr"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="NeutralGE"/>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="xSpellcast"></bootstrap>
<bootstrap thing="lElvish"></bootstrap>
<bootstrap thing="lInfernal"></bootstrap>
<bootstrap thing="ttHuman"></bootstrap>
<bootstrap thing="lAbyssal"></bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="ra5CMadCur"></bootstrap>
<bootstrap thing="ra5CMadEvE"></bootstrap>
<link linkage="castattr" thing="aWIS"/>
</thing>
<thing id="r5CCSKasim" name="Kasimir Velikov" compset="Race">
<comment>Spellcasting</comment>
<fieldval field="rHitDice" value="9"/>
<fieldval field="rHPStart" value="40"/>
<fieldval field="rCR" value="6.0"/>
<fieldval field="rSTR" value="-1"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rCON" value="1"/>
<fieldval field="rINT" value="7"/>
<fieldval field="rWIS" value="2"/>
<fieldval field="rCHA" value="1"/>
<fieldval field="rLanguages" value="4"/>
<fieldval field="rLangPromp" value="any four languages"/>
<fieldval field="rSpCastLev" value="9"/>
<usesource source="p5eCOSCP"/>
<tag group="RaceType" tag="NPC" name="NPC Race" abbrev="NPC Race"/>
<tag group="WepProf" tag="wDagger" name="Dagger" abbrev="Dagger"/>
<tag group="sClass" tag="cHelpWiz" name="Wizard" abbrev="Wizard"/>
<tag group="ProfSave" tag="svINT" name="Intelligence" abbrev="Intelligence"/>
<tag group="ProfSave" tag="svWIS" name="Wisdom" abbrev="Wisdom"/>
<tag group="ProfSkill" tag="skArcana" name="Arcana" abbrev="Arcana"/>
<tag group="ProfSkill" tag="skHistory" name="History" abbrev="History"/>
<tag group="RaceSize" tag="Medium0" name="Medium" abbrev="Medium"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="NeutralGE"/>
<bootstrap thing="ttElf"></bootstrap>
<bootstrap thing="raFeyAnces"></bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="xSpellcast">
<assignval field="CustDesc" value="Kasimir Velikov is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). He has the following wizard spells prepared:"/>
</bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<link linkage="castattr" thing="aINT"/>
</thing>
<thing id="ra5CMadCur" name="Curse" description="Madam Eva can target on creature that she can see within 30 feet of her. The target must succeed on a DC #StandardDC# #abSave# saving throw or be cursed. While cursed, the target has vulnerability to one type of damage of Madam Eva's choice. The curse lasts until ended with a {i}greater restoration{i}, a {i}remove curse{/i}, or similar magic. Ending the curse causes Madam Eva to take 5d6 psychic damage." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<fieldval field="trkMax" value="1"/>
<tag group="StandardDC" tag="aWIS"/>
<tag group="Usage" tag="LongRest" name="/long rest" abbrev="/long rest"/>
<tag group="User" tag="Tracker" name="tracker" abbrev="tracker"/>
<tag group="abAction" tag="Action" name="Action" abbrev="Act"/>
<tag group="abRange" tag="Feet" name="Feet" abbrev="ft."/>
<tag group="abSave" tag="aWIS" name="Wisdom" abbrev="Wis"/>
<tag group="FeatureTyp" tag="Action" name="Action" abbrev="Action"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
</thing>
<thing id="ra5CMadEvE" name="Evil Eye" description="Madam Eva can target one creature that she can see within 20 feet of her and casts one of the following spells on the target (save DC #StandardDC#). These spells require neither somatic nor material components:\n{i}animal friendship, charm person,{/i} or {i}hold person{/i}\nIf the target succeeds on its saving throw, Madam Eva is blinded until the end of her next turn. If a target succeeds on its saving throw, it is immune to the Evil Eye power of any that possess it for the next 24 hours." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<fieldval field="trkMax" value="1"/>
<tag group="StandardDC" tag="aWIS"/>
<tag group="Usage" tag="ShortRest" name="/short rest" abbrev="/short rest"/>
<tag group="User" tag="Tracker" name="tracker" abbrev="tracker"/>
<tag group="abAction" tag="Action" name="Action" abbrev="Act"/>
<tag group="abRange" tag="Feet" name="Feet" abbrev="ft."/>
<tag group="FeatureTyp" tag="Action" name="Action" abbrev="Action"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<bootstrap thing="spAnimFrie">
<autotag group="Helper" tag="RaceSpell"/>
<assignval field="sNameOver" value="Animal Friendship (Evil Eye)"/>
</bootstrap>
<bootstrap thing="spCharPers">
<autotag group="Helper" tag="RaceSpell"/>
<assignval field="sNameOver" value="Charm Person (Evil Eye)"/>
</bootstrap>
<bootstrap thing="spHoldPers">
<autotag group="Helper" tag="RaceSpell"/>
<assignval field="sNameOver" value="Hold Person (Evil Eye)"/>
</bootstrap>
</thing>
<thing id="r5CCSMongr" name="Mongrelfolk" compset="Race">
<comment>dagger</comment>
<fieldval field="rHitDice" value="4"/>
<fieldval field="rHPStart" value="26"/>
<fieldval field="rSTR" value="2"/>
<fieldval field="rDEX" value="-1"/>
<fieldval field="rCON" value="5"/>
<fieldval field="rINT" value="-1"/>
<fieldval field="rCHA" value="-4"/>
<fieldval field="rSpeed" value="20"/>
<fieldval field="rAC" value="2"/>
<fieldval field="rCR" value="0.25"/>
<fieldval field="rMultiatt" value="The mongrelfolk makes two attacks: one with its bite and one with either its claw or a dagger."/>
<fieldval field="rSpecName" value="Extraordinary Features"/>
<fieldval field="rSpecSing" value="Extraordinary Feature"/>
<fieldval field="rGiveSpec" value="1"/>
<usesource source="p5eCOSCP"/>
<tag group="ProfDouble" tag="skStealth"/>
<tag group="WepProf" tag="wDagger"/>
<tag group="RaceType" tag="NPC"/>
<tag group="ProfSkill" tag="skDecept"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="ProfSkill" tag="skPercep"/>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="tt5CCSMong"></bootstrap>
<bootstrap thing="wBite">
<autotag group="AttackTarg" tag="1Target"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="4"/>
</bootstrap>
<bootstrap thing="wClaw">
<autotag group="AttackTarg" tag="1Target"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="4"/>
</bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="ra5CMonMim"></bootstrap>
<bootstrap thing="ra5CMonExF"></bootstrap>
</thing>
<thing id="tt5CCSMong" name="Mongrelfolk" compset="TypeTag" uniqueness="unique">
<usesource source="p5eCOSCP"/>
<tag group="NeedType" tag="tpHumanoid" name="Humanoid" abbrev="Humanoid"/>
</thing>
<thing id="rc5CCSMoAm" name="Amphibious" description="The mongrelfolk can breathe air and water." compset="RaceCustom">
<tag group="AllowRCust" tag="r5CCSMongr"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="rc5CCSMoDa" name="Darkvision" description="The mongrelfolk has darkvision out to a range of 60 feet." compset="RaceCustom">
<tag group="AllowRCust" tag="r5CCSMongr"/>
<tag group="FeatureTyp" tag="Special"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
</thing>
<thing id="ra5CMonMim" name="Mimicry" description="The creature can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC #StandardDC# Wisdom (Insight) check." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special" name="Special" abbrev="Special"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<tag group="Universal" tag="Universal" name="Universal Monster Ability" abbrev="Universal Monster Ability"/>
<tag group="StandardDC" tag="aCON"/>
</thing>
<thing id="ra5CMonExF" name="Extraordinary Feature" description="The mongrelfolk has one of the following extraordinary feature, determined randomly by rolling a d20 or chosen by the DM:\n{b}1-3: Amphibious{/b}\n{b}4-9: Darkvision{/b}\n{b}10: Flight{/b}\n{b}11-15: Keen Hearing and Smell{/b}\n{b}16-17: Spider Climb{/b}\n{b}18-19: Standing Leap{/b}\n{b}20: Two-Headed{/b}\n\nChoose the extraordinary feat rolled or chosen on the Race Tab." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="rc5CCSMoFl" name="Flight" description="The mongrelfolk has leathery wings and a flying speed of 40 ft." compset="RaceCustom">
<tag group="AllowRCust" tag="r5CCSMongr"/>
<tag group="FeatureTyp" tag="Special"/>
<bootstrap thing="xFly">
<autotag group="Maneuver" tag="Average"/>
<autotag group="Value" tag="40"/>
</bootstrap>
</thing>
<thing id="rc5CCSMoKe" name="Keen Hearing and Smell" description="The mongrelfolk has advantage on Wisdom (Perception) checks that rely on hearing or smell." compset="RaceCustom">
<tag group="AllowRCust" tag="r5CCSMongr" name="Mongrelfolk" abbrev="Mongrelfolk"/>
<tag group="FeatureTyp" tag="Special"/>
<eval phase="Final" priority="10000"><![CDATA[#situational[hero.child[skPercep], "Advantage on checks relying on hearing and smell.", field[thingname].text]]]></eval>
</thing>
<thing id="rc5CCSMoSp" name="Spider Climb" description="The mongrelfolk can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." compset="RaceCustom">
<tag group="AllowRCust" tag="r5CCSMongr" name="Mongrelfolk" abbrev="Mongrelfolk"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="rc5CCSMoSL" name="Standing Leap" description="The mongrelfolk's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start." compset="RaceCustom">
<tag group="AllowRCust" tag="r5CCSMongr" name="Mongrelfolk" abbrev="Mongrelfolk"/>
<tag group="FeatureTyp" tag="Special" name="Special" abbrev="Special"/>
</thing>
<thing id="rc5CCSMo2H" name="Two-Headed" description="The mongrelfolk has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious." compset="RaceCustom">
<tag group="AllowRCust" tag="r5CCSMongr" name="Mongrelfolk" abbrev="Mongrelfolk"/>
<tag group="FeatureTyp" tag="Special" name="Special" abbrev="Special"/>
<eval phase="PostAttr" priority="10000"><![CDATA[#situational[hero.child[skPercep], "Advantage on all checks.", field[thingname].text]
#situational[hero.child[svAll], "Advantage against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.", field[thingname].text]]]></eval>
</thing>
<thing id="r5CCSPhanW" name="Phantom Warrior" compset="Race">
<fieldval field="rHitDice" value="6"/>
<fieldval field="rHPStart" value="45"/>
<fieldval field="rSTR" value="6"/>
<fieldval field="rDEX" value="1"/>
<fieldval field="rCON" value="6"/>
<fieldval field="rINT" value="-2"/>
<fieldval field="rCHA" value="5"/>
<fieldval field="rCR" value="3.0"/>
<fieldval field="rAC" value="6"/>
<fieldval field="rArmText" value="spectral armor and shield"/>
<fieldval field="rMultiatt" value="The phantom warrior makes two attacks with its spectral longsword."/>
<usesource source="p5eCOSCP"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="ProfDouble" tag="skStealth"/>
<tag group="RaceType" tag="NPC"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="DamComRes" tag="dcAtkNonMa"/>
<tag group="DamageImm" tag="dtCold"/>
<tag group="DamageImm" tag="dtNecrotic"/>
<tag group="DamageImm" tag="dtPoison"/>
<tag group="CondImm" tag="pcnCharmed"/>
<tag group="CondImm" tag="pcnExhaust"/>
<tag group="CondImm" tag="pcnFright"/>
<tag group="CondImm" tag="pcnGrapple"/>
<tag group="CondImm" tag="pcnParaly"/>
<tag group="CondImm" tag="pcnPetri"/>
<tag group="CondImm" tag="pcnPoison"/>
<tag group="CondImm" tag="pcnProne"/>
<tag group="CondImm" tag="pcnRestr"/>
<tag group="Helper" tag="UndLifLang"/>
<bootstrap thing="tpUndead"></bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtForce"/>
<assignval field="wDieSize" value="8"/>
<assignval field="wDieCount" value="1"/>
<assignval field="livename" value="Spectral Longsword"/>
<assignval field="sbName" value="Spectral Longsword"/>
<assignval field="wReach" value="5"/>
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<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="ra5CPhanES"></bootstrap>
<bootstrap thing="ra5CPhanEt"></bootstrap>
<bootstrap thing="ra5CPhanIM"></bootstrap>
<bootstrap thing="ra5CPhanAC"></bootstrap>
</thing>
<thing id="ra5CPhanES" name="Ethereal Sight" description="The phantom warrior can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special" name="Special" abbrev="Special"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
</thing>
<thing id="ra5CPhanIM" name="Incorporeal Movement" description="The phantom warrior can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special" name="Special" abbrev="Special"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
</thing>
<thing id="ra5CPhanAC" name="Spectral Armor and Shield" description="The phantom warrior's AC reflects its spectral armor and shield." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CPhanEt" name="Etherealness" description="The phantom warrior magically enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material plane when it is on the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on either plane." compset="RaceSpec">
<tag group="FeatureTyp" tag="Action" name="Action" abbrev="Action"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<tag group="Universal" tag="Universal" name="Universal Monster Ability" abbrev="Universal Monster Ability"/>
</thing>
<thing id="r5CCSPidlw" name="Pidlwick II" compset="Race">
<comment>club, dart</comment>
<fieldval field="rHitDice" value="3"/>
<fieldval field="rHPStart" value="10"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rCON" value="1"/>
<fieldval field="rINT" value="-2"/>
<fieldval field="rWIS" value="3"/>
<fieldval field="rAC" value="2"/>
<fieldval field="rCR" value="0.25"/>
<usesource source="p5eCOSCP"/>
<tag group="RaceSize" tag="Small11"/>
<tag group="ProfSkill" tag="skPerform"/>
<tag group="WepProf" tag="wClub"/>
<tag group="WepProf" tag="wDart"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="Evil"/>
<tag group="DamageImm" tag="dtPoison"/>
<tag group="CondImm" tag="pcnParaly"/>
<tag group="CondImm" tag="pcnPetri"/>
<tag group="CondImm" tag="pcnPoison"/>
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<bootstrap thing="lCommon">
<autotag group="Helper" tag="CantSpeak"/>
</bootstrap>
<bootstrap thing="raAmbusher"></bootstrap>
</thing>
<thing id="r5CCSRahad" name="Rahadin" compset="Race">
<fieldval field="rHitDice" value="18"/>
<fieldval field="rHPStart" value="135"/>
<fieldval field="rSTR" value="4"/>
<fieldval field="rDEX" value="12"/>
<fieldval field="rCON" value="7"/>
<fieldval field="rINT" value="5"/>
<fieldval field="rWIS" value="6"/>
<fieldval field="rCHA" value="8"/>
<fieldval field="rSpeed" value="35"/>
<fieldval field="rCR" value="10.0"/>
<fieldval field="rMultiatt" value="Rahadin attacks three times with his scimitar or two times with his poisoned darts. "/>
<usesource source="p5eCOSCP"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="ProfSave" tag="svCON"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfSkill" tag="skDecept"/>
<tag group="ProfSkill" tag="skInsight"/>
<tag group="ProfDouble" tag="skIntim"/>
<tag group="ProfDouble" tag="skPercep"/>
<tag group="ProfDouble" tag="skStealth"/>
<tag group="ArmProfGrp" tag="ArmorLight"/>
<tag group="ArmProfGrp" tag="WepSimple"/>
<tag group="WepProf" tag="wScimitar"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Lawful"/>
<tag group="Alignment" tag="Evil"/>
<bootstrap thing="ttElf"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="raDarkVis"></bootstrap>
<bootstrap thing="raFeyAnces">
<autotag group="Helper" tag="ShowSpec"/>
</bootstrap>
<bootstrap thing="ra5CMskWld">
<autotag group="Helper" tag="ShowSpec"/>
</bootstrap>
<bootstrap thing="xInnatSpel"></bootstrap>
<bootstrap thing="spMagiWeap">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spMistStep">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="3"/>
</bootstrap>
<bootstrap thing="spNondetec">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spPhanStee">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="3"/>
</bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lElvish"></bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="ra5CRahDea"></bootstrap>
<bootstrap thing="wOtherRng">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDieSize" value="4"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDamExtra" value=" plus 5 (2d4) poison"/>
<assignval field="livename" value="Poisoned Dart"/>
<assignval field="sbName" value="Poisoned Dart"/>
<assignval field="wRangeNorm" value="20"/>
<assignval field="wRangeLong" value="60"/>
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<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<link linkage="castattr" thing="aINT"/>
</thing>
<thing id="ra5CRahDea" name="Deathly Choir (Bonus)" description="Any creature within 10 feet of Rahadin that isn't protected by a {i}mind blank{/i} spell hears in its mind the tormented screams of people Rahadin has killed. As a bonus action, Rahadin can force all creatures that can hear the screams to make a DC #StandardDC# #abSave# saving throw. Each creatrue takes 16 (3d10) psychic damage on a successful save, half as much on a successful." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<fieldval field="wDieCount" value="3"/>
<fieldval field="wDieSize" value="10"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="abDuration" tag="Constant"/>
<tag group="abSave" tag="aWIS"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
<tag group="Helper" tag="NoAttrDam"/>
<tag group="DamageType" tag="dtPsychic"/>
</thing>
<thing id="r5CCSRicta" name="Rictavio" compset="Race">
<fieldval field="rHitDice" value="14"/>
<fieldval field="rHPStart" value="77"/>
<fieldval field="rSTR" value="-1"/>
<fieldval field="rDEX" value="2"/>
<fieldval field="rCON" value="3"/>
<fieldval field="rINT" value="6"/>
<fieldval field="rWIS" value="8"/>
<fieldval field="rCHA" value="6"/>
<fieldval field="rCR" value="5.0"/>
<fieldval field="rMultiatt" value="Rictavio makes two attacks with his sword cane. "/>
<fieldval field="rSpCastLev" value="9"/>
<usesource source="p5eCOSCP"/>
<tag group="RaceType" tag="NPC"/>
<tag group="ProfSave" tag="svCON"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfSkill" tag="skInsight"/>
<tag group="ProfSkill" tag="skMedicine"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="ProfSkill" tag="skReligion"/>
<tag group="ProfSkill" tag="skSleight"/>
<tag group="ProfDouble" tag="skArcana"/>
<tag group="ArmProfGrp" tag="ArmorLight"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="sClass" tag="cHelpClr"/>
<tag group="Alignment" tag="Lawful"/>
<tag group="Alignment" tag="Good"/>
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<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="xSpellcast"></bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="lElvish"></bootstrap>
<bootstrap thing="lInfernal"></bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtBludgeon"/>
<autotag group="wProperty" tag="Finesse"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDamExtra" value=" (wooden cane) or piercing (silvered sword) "/>
<assignval field="livename" value="Sword Cane"/>
<assignval field="sbName" value="Sword Cane"/>
<assignval field="wDieSize" value="6"/>
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<bootstrap thing="ttHuman"></bootstrap>
<bootstrap thing="ra5CRicEqu"></bootstrap>
<bootstrap thing="ra5CRicSla"></bootstrap>
<link linkage="castattr" thing="aWIS"/>
</thing>
<thing id="ra5CRicEqu" name="Special Equipment" description="In addition to his armor and weapons, Rictavio has the following gear:\na {i}hat of disguise{/i}, a {i}ring of mind shielding{/i}, and a {i}spell scroll of raise dead{/i}." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special" name="Special" abbrev="Special"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
</thing>
<thing id="ra5CRicSla" name="Undead Slayer" description="When rictavio strikes an undead creature with a weapon attack, the undead takes an extra 10 (3d6) damage of the type dealt." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
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<thing id="r5CCSStrah" name="Strahd von Zarovich" compset="Race">
<fieldval field="rHitDice" value="17"/>
<fieldval field="rHPStart" value="144"/>
<fieldval field="rSTR" value="8"/>
<fieldval field="rDEX" value="8"/>
<fieldval field="rCON" value="8"/>
<fieldval field="rINT" value="10"/>
<fieldval field="rWIS" value="5"/>
<fieldval field="rCHA" value="8"/>
<fieldval field="rAC" value="2"/>
<fieldval field="rCR" value="15.0"/>
<fieldval field="rMultiatt" value="(Vampire Form Only). Strahd makes two attacks , only one of those attacks can be a bite."/>
<fieldval field="rSpCastLev" value="9"/>
<usesource source="p5eCOSCP"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="ProfSave" tag="svCHA"/>
<tag group="ProfSave" tag="svDEX"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfDouble" tag="skArcana"/>
<tag group="ProfDouble" tag="skPercep"/>
<tag group="ProfDouble" tag="skStealth"/>
<tag group="RaceType" tag="NPC"/>
<tag group="sClass" tag="cHelpWiz"/>
<tag group="DamageRes" tag="dtNecrotic"/>
<tag group="DamComRes" tag="dcAtkNonMa"/>
<tag group="Alignment" tag="Lawful"/>
<tag group="Alignment" tag="Evil"/>
<tag group="ProfSkill" tag="skReligion"/>
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<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="sbName" value="Unarmed Strike (Vampire or Wolf Form Only)"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="8"/>
<assignval field="wDamExtra" value=" plus 14 (4d6) necrotic "/>
<assignval field="wAttackEff" value="If the target is a creature, Strahd can grapple it (escape DC 18) instead of dealing it bludgeoning damage."/>
<assignval field="livename" value="Unarmed Strike (Vampire or Wolf Form Only)"/>