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Player Commands
Ben edited this page Apr 30, 2024
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5 revisions
These are console commands that players can use if the plugin that they belong to is loaded.
Something to keep in mind is that these commands can either be used through chat triggers or as console commands, which often confuses players.
In order to demonstrate how to properly use a command, I'll provide an example:
Command(s) | Description |
---|---|
sm_test , sm_testie
|
Does nothing, serves as an example |
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Console Usage:
- Step 1 - Open Console.
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Step 2 - Type in
sm_test
orsm_testie
and press Enter.
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Chat Usage:
- Step 1 - Open chat.
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Step 2 - Type in
!test
OR/test
(same applies to "testie").
If you decide to bind a key to use this command, the proper way to do this would be: bind <key> sm_test
Not all plugins are loaded in every matchmode, some servers may also handle some commands differently and/or have additional commands available on their servers.
This page only exists to show the available commands that exist in a typical L4D2 Competitive scenario.
- optional/readyup.smx
Command(s) | Description |
---|---|
sm_ready , sm_r
|
Sets the player status as ready |
sm_unready |
Sets the player status as unready |
sm_toggleready |
Switch between ready and unready depending on current state |
- optional/current.smx
Command(s) | Description |
---|---|
sm_current , sm_cur
|
Shows the current survivor progress through the map |
- optional/l4d_boss_percent.smx
Command(s) | Description |
---|---|
sm_boss , sm_tank , sm_witch
|
Shows the current survivor progress through the map as well as at where the Boss infected will spawn. |
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- What is Competitive L4D2?
- What is Confogl?
- Core Changes
- Servers
- Optimal Settings for Players
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- Promod Elite
- Equilibrium
- Zonemod
- Nextmod
- Apex
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- Player Commands
- Admin Commands
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- Choosing a Host
- L4D2 Serverfiles
- Competitive Repository Files
- Extras