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Releases: SirMotte/FGU-Theme-Hearth

vBeta-2.9.5-Stuck-Ostrich

31 Jul 08:51
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Update to Version 2.9.5 - Stuck Ostrich

Anouncement:

Last Update for this week, couldn't help myself
Extension, Sidebar and Cosmetics Updates. No major changes.

Enjoy!
Sir Motte

Added Ruleset Support:

    none



Changelog - Theme Elements:

    Changed "emotefont" color to redish again - supposed to be a warm theme, right?
    Changed "narratorfont" color to better distinguish between chat types.
    Changed "chatgmfont" color to better distinguish between chat types.
    Altered chat frames to be clearer and less rounded



Changelog - Extension Icons:

Explanation: Depending on the number of extensions you use, things get pretty wild in the Chat on launch. I try to remedy this a little by adjusting extension icons to use the same width, height and frame.
This calms down the chaos and gives me the opportunity to better embed other authors extension icons, without changing them altogether. Purely Cosmetic Madness.

    Most Troy Monteith Extensions
    Advantage / Disadvantage by Kelrugem
    Icons for Kent McCullough's Automatic Series, Turn Based Effects and Ongoing Save Effects.
    Mattekures Logo
    Exhausted by Ryan Hagelstrom
    Effective Initiative by Ryan Hagelstrom
    Effective NPC by Ryan Hagelstrom
    Stealth Tracker by Justin Freitas
    Zuilin's Whisper Window
    Aura Effects by KentMcCullough and bmos
    Capital Gains by MeAndUnique
    IFNOT untrue effects by Berwind
    CT Scroll by fxg42
    Close Encounters by Saagael <3
    Advanced Effects by Celestian
    Advantages by Silent Ruin



Added Extension Support:

    Who Speaks by Mattekure
    CSV Table Importer by Mattekure



Supported Extension changes:

    Updated support for Player Agency by Damned
    Kingdom & Warfare Battle tracker support brought to you by MeAndUnique.
    Changed Legendary Assistant's (by Stv) CT outline to be solid instead of dashes.
    Arcane Ward by Ryan Hagelstrom - Ryan was so kind to add an extra icon defintions to his extension. Now I can appease my obsessive-compulsive-disorder to not have truncated icons anywhere. Now, when casting using his extension the chat still looks fine. NICE!
    Exchanged most MeAndUnique Extension Announcement Icons with "High Rez" versions. Results in minor quality improvement within FGU, that you wouldn't notice, ever ( ̄へ ̄).
    Combat Highlighter by Daddy Ogreman - reduced outline from 2px to 1px and added "high res" announcement icon.

vBeta-2.9.4-Breezy-Kilt

30 Jul 12:49
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Update to Version 2.9.4 - Breezy Kilt

Anouncement:

Small cosmetic update and support for more extensions and some fixes. I won't have time to work more on the theme during the weekend, so I wanted to put this one in the wild now.

Enjoy!
Sir Motte

Changelog - Theme Elements:

    Changed Font Graphic for Chat, Emote, Story aso. when typing in the chat.
    Fixed Default Sidebar Icon (D20) xml definition.
    Fixed CT sidebar icon xml definition.
    Fixed Party Sheet sidebar xml defintition.
    Adjusted "icon_window_close" + "icon_window_close_remote" (radial menu) colors to fit recent changes
    Changed "emotefont" chat color to lavender.
    Changed "chatgmfont" to bright orange.



Changelog - Theme Elements - Extension Icons:

Explanation: Depending on the number of extensions you use, things get pretty wild in the Chat on launch. I try to remedy this a little by adjusting extension icons to use the same width, height and frame.
This calms down the chaos and gives me the opportunity to better embed other authors extension icons, without changing them altogether. Purely Cosmetic Madness.

    Arcane Ward by Ryan Hagelstrom
    Trigger Me Timbers by MeAndUnique
    Better Combat Effects
    Kent Height (hidden in vault) by Ryan Hagelstrom
    Player Agency by Damned

Added Extension Support:

    Arcane Ward by Ryan Hagelstrom
    Trigger Me Timbers by MeAndUnique


Supported Extension changes:

    Updated support for Agency by Damned

vBeta-2.9.3-Sneaking_Giraffe

29 Jul 22:17
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Update to Version 2.9.3 - Sneaking Giraffe

Anouncement:
Extension Update with small but significant updates to the sidebar as well as extension updates.

Enjoy!
Sir Motte

Changelog - Theme Elements:

  • Changed sidebar button size to show 1px of the background and muted border color a little, as it's not necessary to have them this bright in this area.
  • Minor "Roll initiative all" button adjustment in the CT menu.
  • Changed Dual Wield Icon Color in Actions Tab from Orange to Red, as Orange is supposed to be the "UI element active" color.
  • Changed "on hover" button state for eg. help or close window to yellow, instead of orange, as orange is supposed to be the "UI element active" color.
  • Changed "on press" button sown state for eg. close window to a bright red, instead of dark red, so when pressed they don't appear to vanish.
  • Fixed color inconsistencies for bright red ui elements.
  • Fixed record sheet graphic, that was off 1px, causing cutoff frames in eg. items, encounters and other ui elements.
  • Fixed new Radial Menu colors from last update - forgot to include the altered pngs.
  • Changed die calculated result color to saturated yellow, to better "pop" at a glance.
  • First batch of sidebar icons.
  • Changed Module loaded/unloaded icon size
  • Changed settings menu link icon to be a hybrid of link and setting.

Changelog - Theme Elements - Extension Icons:
Explanation: Depending on the number of extensions you use, things get pretty wild in the Chat on launch. I try to remedy this a little by adjusting extension icons to use the same width, height and frame.
This calms down the chaos and gives me the opportunity to better embed other authors extension icons, without changing them altogether. Purely Cosmetic Madness.

  • A whole lot... and more to come - when possible...why do I do this to me?!

Supported Extension changes:

  • Fixed some missing Button Colors for Requested Rolls by McCartysr (Thanks to McCartysr and special thanks to Saagael)
  • Changed Chest Icon from Map Parcel by Silent Ruin.
  • Changed all custom frames of extensions to use the new frame outline color.
  • Updated Legendary Assistant by Stv to work with the recent sidebar changes.

Beta 2.9.2 - Hearth Edition - Stale Holy Water

24 Jul 17:20
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Update to Version 2.9.2 - Stale Holy Water

Anouncement:

Minor Maintenance update with a few adjustments here and there an initial rework of the sidebar.

Mainly to announce that I'm kinda back again.
I plan to work at least 1 day each weekend on the theme to bring it up to snuff and finally make it a proper template.
Fingers crossed on this .

As always the Builds are available on Github and the Forge, update your FG Client and you're good to go.

Enjoy!
Sir Motte

Added Ruleset Support:

  • Basic Target 12 support

Changelog - Theme Elements:

  • Fixed - Party Sheet Font Colors in CoreRPG (contributed by bmos, thanks!)
  • Fixed - Mirrored image layer drawing expand icon.
  • Brightened window border color a little to make window separation a little more visible (feedback needed)
  • Changed Minimized Icons to a round shape, to stand out a little more. I found them "hard to find" sometimes
  • Changed Extension Icon
  • Bumped up Asset Folder Icon brightness a little.
  • Changed Radial Menu Bordercolor to new border color.

Changelog - DnD 5E Ruleset:

  • Changed CT Menu Initiative Radial Menu Icons again. I still wasn't satisfied, so I tried another approach.
  • Adjusted sidebar to be in line with the theme.

Added Extension Support:

  • Better Combat Effects Gold by Ryan Hagelstrom
  • Improved Critical by Theogeek
  • Basic Requested Rolls by McCartysr support (WIP)

Supported Extension changes:

  • (In Progress)New, streamlined Extension Icon Adjustments when possible. Some Authors don't define unqiue icons for their extensions, or lock them up in the vault ¯_(ツ)_/¯.
  • Fixed - button graphics names for Floating Tabs extension by Scried Raven.
  • Fixed - Typo in filestructure for Daddy Orgeman's extensions
  • Added Bratch Nine Spell Token Sidebar support

Changelog D&D 4E Ruleset:

  • minimal adjustments to a few frames.

Under the Hood

  • Added MeAndUnique and Saagael as Co. Authors - about time I did this!

vBeta-2.9.1-Tiny-Squid

30 Aug 21:22
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Update to Version 2.9.1 - Tiny Squid

Yadda-Yadda-Yadda:

This is a small extension support patch with a minor change to the CT window.
Special Thanks to Bayne and bmos, who went out of their way to help me support their extensions.

3.0 is still in the works, so stay tuned .

Enjoy!
Sir Motte

Changelog DnD 5E Ruleset:

  • Expanded the CT window to better encompass the circles on the left.

Added Extension Support:

  • Friend Zone by MeAndUnique (brought to you by the man himself).
  • Linker by Mattekure
  • CalendarPlus by darrenan (brought to you by Saagael)
  • Bayne's Emporium
    -> Special thanks to Bayne for his cooperation and willingness to provide all necessary data I needed to fix the issue. Make sure to check out his awesome extensions at the Forge!
  • Unofficial Kingdoms and Warfare Extension by Saagael
  • Extraplanar Containers - Patched for compatability by bmos who adjusted this extension to not need any dedicated support by my theme at all anymore. AWESOME! He's got a lot of great extensions available as well, check them out here.

Changelog Pathfinder 2E Ruleset

  • Minor change to the ct_effectdc.png frame.

vBeta-2.9-Pathhider

08 Aug 16:57
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Update to Beta 2.9 - Pathhider

Yada-yada-yada:
This update focuses on missing elements for the Pathfinder 2E and the ICRPG Ruleset.
It adds some prominent missing frames for Pathfinder Reference Manuals,
as they come with a lot more variety than the 5E or Core Ruleset.

What else? I adjusted some icons here and there, but no major changes or additions, most likely no one will ever notice but maybe for the CT Initiative Radial Menu Icons.
This is the last Beta Update, Release 3.0, here we come! Forge Update will be available as soon as it's approved!

Enjoy!
Sir Motte

Added Ruleset Support:

  • ICRPG by Saagael for the Runehammer Games LLC - Index Card RPG Ruleset.
  • Fixed: Error for the WHFRP 2e Ruleset - Fix brought to you by Saagael.

Changelog DnD 5E Ruleset:

  • Adjusted two handed actions tab icon to be clearer.
  • Fixed - tooltipbox.png had a missing lower border, looks like I accidentally moved the frame a little. (thanks to MeAndUnique for spotting this).
  • Added Custom Dice Radial Menu Icon.
  • Changed "Take Ownership Icon" to be less confusing.
  • Changed 2 Hand Action Icon to not cause its line to expand when selected.
  • Minor changes to any icon that used a sword symbol.
  • Fixed AC Shield Icon to be misaligned, this was caused by changes for the PFRPG2 Ruleset that I now reverted.
  • Added in custom Initiative and Effects Removal icons in the combat tracker Radial Menu - Again special thanks to Saagael and MeAndUnique for providing the necessary scripts.

Added Extension Support:

  • Fantasy Grounds Unity Weather Generator - by Mattekure.
  • Bartender by MeAndUnique - My Themes functionality will be replaced by Bartender automatically, if loaded.

Removed Extension Support:

  • Removed Attunement Extension by DMSanctum as its functionality is no longer needed.

Supported Extension changes:

  • Changed audio icon for Audio Overseer by Celestian.
  • Added new buttons for Floating Tabs by Scried Raven.
  • Corrected some names to be more exact to the Authors wording.
  • Adjusted frames introduced by Legendary Assistant to reflect color changes made with Beta 2.7.

Changelog Pathfinder 2E Ruleset

  • Added missing Reference Manual Graphics. Texts should now be readable on all occasions.

Under the Hood

  • Code Groundwork implementation for much easier colorization - By MeAndUnique [MIND-BLOWING] More on this with the release of 3.0

Known Issue(s) introduced with this update:

  • None

vBeta-2.8---Assassins's-Spoon

13 Jun 20:39
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Yada-yada-yada:
The word "fixed" has mostly disappeared from these change-logs feelsgoodman. This means we are even closer to leave beta status behind and look ahead to the coming v3.0 release that will serve as template for other Editions.
Progress has slowed down a little due to RL time constraints, but I think I will have at least 1 additional Edition fully done until the end of the month, possibly earlier. Stay tuned.

Enjoy!
Sir Motte

Changelog DnD 5E Ruleset:

  • Minor Icon Tweaks
  • Added 1 Hand, 2 Hand and Off-Hand Actions Tab graphics. (Need feedback on those, I'm not that satisfied with them. Any ideas?)
  • Changed Player chosen color dot (on Character Portrait) to be clearer.
  • Added missing Radial Menu Character Selection "Add Character" entry
  • Added unique radial menu "take ownership" Icon to character selection - thanks to Saagael for the necessary script overwrite.
  • Changed text selection color again, to not collide with the search field color.
  • Image Panel now features my dark UI as well, as a bug has been fixed by Moon Wizard that prevented my changes from working in the top area.
    -> My influence on this area is still limited though, thus it doesn't look quite like I'd want it to. Oh well....
  • Adjusted the new Attunement Icon. This might change at some point later, but will do for now. I also changed the red color for max attunements, to match the theme.
  • Adjusted Image Scroll and Pan button.
  • Changed cogwheel in the options menu to link icon, to emphasize that those are linkable as well (eg hotkeybar).
  • Adjusted vote check pngs.
  • Updated minimized window graphics to also have the 1px bright and 2px black border.
  • Small magnifier glass in asset view now features a dark background to not visually merge with the folder icons.
  • Script fueled icon change for "add entry" in the parcels window to not use the one from the character selections frame (Why smiteworks, why!). (not included yet, I'll sneak it in once its available)
  • Added new image toolbar toggles (player vision and shortcut on/off).
  • Added missing manual roll icons.
  • Added correct framing to search filter borders, seems like a bug has been fixed at some point that screwed the left and right border up.
  • Added in missing ct_passive.png that marks where to click in the ct to change whose turn it is manually. (thx to Seanifurr for pointing that out)

Added Extension Support:

  • MadNomads Consumable Items
  • Colorful Language by MeAndUnique
  • Golarion Languages and Fonts by mattekure and callum

Supported Extension changes:

  • Easy Lights by mattekure - Added new light buttons introduced with the latest update.
  • Coin Converter by mattekure - Fixed wrong icons for copper to electrum and electrum to silver buttons.
  • Fixed Mad nomad Character Sheet Tweaks red and green highlights for affected sheet values.

Known Issue(s) introduced with this update:

  • None

Changelog Pathfinder 2E Ruleset

  • None, more PFRPG2 stuff will come with 2.9.