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Many parts that have exceptions added still show multiple actions with the same name in the GUI so the player can not tell what does what.
Is it possible to display some other property to the player to tell actions apart? Investigation required.
The text was updated successfully, but these errors were encountered:
SirDiazo
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Many parts that have exceptions added still show multiple actions with the same name in the GUI so the player can not tell what does what.
Is it possible to display some other property to the player to tell actions apart? Investigation required.
The text was updated successfully, but these errors were encountered: