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copy-list-with-random-pointer.cpp
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// Time: O(n)
// Space: O(1)
/*
// Definition for a Node.
class Node {
public:
int val;
Node* next;
Node* random;
Node(int _val) {
val = _val;
next = NULL;
random = NULL;
}
};
*/
class Solution {
public:
Node* copyRandomList(Node* head) {
// Insert the copied node after the original one.
for (auto *curr = head; curr; curr = curr->next->next) {
auto *node = new Node(curr->val);
node->next = curr->next;
curr->next = node;
}
// Update random node.
for (auto *curr = head; curr; curr = curr->next->next) {
if (curr->random) {
curr->next->random = curr->random->next;
}
}
// Seperate the copied nodes from original ones.
Node dummy(0);
for (auto *curr = head, *copy_curr = &dummy;
curr;
copy_curr = copy_curr->next, curr = curr->next) {
copy_curr->next = curr->next;
curr->next = curr->next->next;
}
return dummy.next;
}
};