diff --git a/CHANGELOG.md b/CHANGELOG.md index 1b5370c..4c2a55e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,17 @@ # Changelog +## 0.11 (2024-07-09) + +### Changed + +- Updated `bevy` to 0.14 +- Updated `leafwing-input-manager` to 0.14 +- Renamed `Trigger` to `EntityTrigger` to avoid conflict with `bevy::prelude::Trigger` + +### Removed + +- `seldom_fn_plugin` integration + ## 0.10 (2024-02-21) ### Added diff --git a/Cargo.toml b/Cargo.toml index 8c63d23..98c46b3 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -1,6 +1,6 @@ [package] name = "seldom_state" -version = "0.10.0" +version = "0.11.0" edition = "2021" categories = ["game-development"] description = "Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy various states." diff --git a/README.md b/README.md index 100af67..57be6a1 100644 --- a/README.md +++ b/README.md @@ -149,6 +149,7 @@ See the `chase.rs` example for further usage. | Bevy | `leafwing-input-manager` | `seldom_state` | | ---- | ------------------------ | -------------- | +| 0.14 | 0.14 | 0.11 | | 0.13 | 0.13 | 0.10 | | 0.12 | 0.11 | 0.8 - 0.9 | | 0.11 | 0.10 | 0.7 |