You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It's fine on PC but got an error below and no 3d text on screen with Galaxy S9+.
it happens on both GLES2 & 3.
E 0:00:01.429 _display_error_with_code: SceneShaderGLES2: Program linking failed:
L0006 The number of fragment shader input components (62) is greater than the maximum number allowed (60).
L0006 The number of vertex and fragment shader varying components (63) is greater than the maximum number allowed (60).
<C++ Source> drivers/gles2/shader_gles2.cpp:130 @ _display_error_with_code()
E 0:00:01.592 _display_error_with_code: SceneShaderGLES3: Program LINK FAILED:
L0004 The number of fragment shader input components (62) is greater than the maximum number allowed (60).
L0004 The number of vertex and fragment shader varying components (63) is greater than the maximum number allowed (60).
<C++ Source> drivers/gles3/shader_gles3.cpp:164 @ _display_error_with_code()
The text was updated successfully, but these errors were encountered:
It's fine on PC but got an error below and no 3d text on screen with Galaxy S9+.
it happens on both GLES2 & 3.
The text was updated successfully, but these errors were encountered: