From 5f57a8e5b39b2187c2eed43de1218ad25a49860c Mon Sep 17 00:00:00 2001 From: tariq scott <55093674+qiratt@users.noreply.github.com> Date: Sun, 31 Jan 2021 20:03:37 -0500 Subject: [PATCH] Update README.md --- README.md | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 42c63ae4..5fda5b67 100644 --- a/README.md +++ b/README.md @@ -34,9 +34,17 @@ In order to properly run the application, it is best to have VS Code and Unity o ## Testing * All Tests located in Assets/Tests/ -* Unit Test - -* Behavioral Test + * Both unit and behaviorals are located in ../EditMode. In Unity, edit mode tests are where non-runtime tests belong. + + * In Unity, the test files are located in the exact same spot. + + * How to run all tests: + + * In Unity, go to Window/General/Test Runner. The test runner will then open. + + * You will not have to import any assemblies. We use the predefined assemblies NUnit tests and Unity Test Runner. + + * Once you are set, locate the C# script you are testing inside of the test runner and select it. Once selected, click "run selected" and your test will return. You can also select "run all" to run all tests. ## Style Guide We follow Google's C# style guide. (https://google.github.io/styleguide/csharp-style.html)