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Unify Window struct across backends (#162)
The public Window struct holds a mutable reference to `platform::Window`, which is a pattern that doesn't make sense for all backends. On Windows, the `platform::Window` struct itself just holds another (immutable) reference, and on macOS the `platform::Window` struct has to be wrapped in a `RefCell` so that a mutable reference to it can be formed. Change the public `Window` struct to hold `platform::Window` directly, and change `platform::Window` in the macOS and X11 backends so that it simply holds a reference to another `WindowInner` struct similarly to the Windows backend. This allows us to remove the platform conditional in the declaration of the top-level `Window` struct. It also allows us to remove the `RefCell` wrapping `platform::Window` in the macOS backend and replace it with `Cell`s wrapping its individual fields.
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