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ParticleLifeSimulation.csproj
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ParticleLifeSimulation.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<IsPublishable>False</IsPublishable>
</PropertyGroup>
<ItemGroup>
<Compile Remove="AviFile\**" />
<EmbeddedResource Remove="AviFile\**" />
<None Remove="AviFile\**" />
</ItemGroup>
<ItemGroup>
<Compile Remove="FrmMandlebrot.cs" />
<Compile Remove="FrmMandlebrot.Designer.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Remove="FrmMandlebrot.resx" />
</ItemGroup>
<ItemGroup>
<None Remove=".gitattributes" />
<None Remove=".gitignore" />
<None Remove="FrmUniverse.cs~RFaa32d2bc.TMP" />
<None Remove="FrmUniverse.cs~RFb05e3fde.TMP" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Update="UserControls\Slider.cs">
<SubType>UserControl</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>