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Can we use this controlnet just to relight a 3d object with its predefined texture and not generate a new texture ?
The text was updated successfully, but these errors were encountered:
Hi, thanks for your interest. Unfortunately, our current lightcontrolnet cannot relight a pre-defined texture.
You can check out this repo, which is more suitable for your needs.
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Can we use this controlnet just to relight a 3d object with its predefined texture and not generate a new texture ?
The text was updated successfully, but these errors were encountered: