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Cannot rotate camera all the way in both directions #125
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I get this bug too, but only in full screen for some reason. Try in windowed mode or borderless windowed mode. |
Will do. No idea why this happens in full screen. If it ends up happening in windowed/borderless windowed modes, I might just leave it be until it's fixed. |
Here's a workaround I made. On Line 4498 of main.bb, you can find this code:
Comment out or delete the If statement so you only have the movemouse command:
This fixes the bug but im not sure if it causes more issues or not. The comment on the line above references a bug relating to jittering that the if statement fixes, but i haven't done enough tests to see if this fixes the bug or not. Edit: Making Code Elements more apparent, and adjusted wording in title of comment. |
The whole thing happens because of Windows GUI scale. Because of it the game can't detect the resolution correctly. The fix is either setting a tick for DPI override to be controlled by the application (this can be done in exe's properties in Compatibility tab) or by setting general Windows GUI scale to 100% |
Sounds more like a workaround rather than a fix, but you do you. |
Yeah, but for now it works and that's what matters. |
In one direction, I can rotate the camera 360 degrees, yet in the other way it only goes 90 degrees. Which makes the game virtually unplayable, as one wrong turn means I get cronched by 173 early in the game (173 shouldn't be a problem for a veteran like me).
Using Windows 10 and SCP CB version 1.3.11
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