You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Thank you so much for your work on this awesome mod! I love the way falling items and falling blocks look, so I wanted to incorporate that with HT's TreeChop, which has a really neat mechanic of requiring you to chop down the log for a while depending on the tree's size.
Unfortunately, when used with FallingTree, it ignores the felling behavior and instead uses its own animation. However, if I disable TreeChop, FallingTree works perfectly, as you can see in this video.
Here's FallingTree with the falling items setting enabled and TreeChop turned off: Streamable link
This is FallingTree with TreeChop turned on: Streamable link
Would you consider making them compatible? I think having both mods work together, especially with falling blocks enabled, would create the best-looking woodcutting mechanics in the game!
Thank you for reading :)
The text was updated successfully, but these errors were encountered:
I get the point and is probably doable.
From what I can see in TC, FT could signal TC to not chop the tree and instead FT would do it.
However I find it a bit "weird". It's like 2 mods with the same purpose are sharing the task and they'll compute the same things on their own.
I don't know if it's feasible at all but why not having TC add a new way to have the logs fall ? That'd totally eliminate the need of 2 mods. Especially that FT already have a "mechanic of requiring you to chop down the log for a while depending on the tree's size.", just it isn't as neat as TC 😄 (so it's like I'm hacking into the TC process just to get the neat part).
Describe the feature
Hey there,
Thank you so much for your work on this awesome mod! I love the way falling items and falling blocks look, so I wanted to incorporate that with HT's TreeChop, which has a really neat mechanic of requiring you to chop down the log for a while depending on the tree's size.
Unfortunately, when used with FallingTree, it ignores the felling behavior and instead uses its own animation. However, if I disable TreeChop, FallingTree works perfectly, as you can see in this video.
Here's FallingTree with the falling items setting enabled and TreeChop turned off:
Streamable link
This is FallingTree with TreeChop turned on:
Streamable link
Would you consider making them compatible? I think having both mods work together, especially with falling blocks enabled, would create the best-looking woodcutting mechanics in the game!
Thank you for reading :)
The text was updated successfully, but these errors were encountered: