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--- !u!1 &2025190933
GameObject:
m_ObjectHideFlags: 0
@@ -48441,6 +47763,133 @@ MonoBehaviour:
references:
version: 2
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m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_SizeDelta: {x: 350, y: 78}
m_Pivot: {x: 0.5, y: 0.5}
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diff --git a/Assets/Scripts/ConfigHandler.cs b/Assets/Scripts/ConfigHandler.cs
index eb9d8e34..39bece90 100644
--- a/Assets/Scripts/ConfigHandler.cs
+++ b/Assets/Scripts/ConfigHandler.cs
@@ -29,7 +29,8 @@ public void LoadConfig()
devHandler._ramSetterField.text = config.customRAMValue;
JNIStorage.apiClass.SetStatic("memoryValue", config.customRAMValue);
}
- JNIStorage.instance.instancesDropdown.value = config.lastSelectedInstance;
+
+ // JNIStorage.instance.instancesDropdown.value = config.lastSelectedInstance;
}
else
{
diff --git a/Assets/Scripts/InstanceButton.cs b/Assets/Scripts/InstanceButton.cs
index 9cb96dde..0907d195 100644
--- a/Assets/Scripts/InstanceButton.cs
+++ b/Assets/Scripts/InstanceButton.cs
@@ -13,23 +13,16 @@ public class InstanceButton : MonoBehaviour
public CanvasGroup ScreenFade;
- public void Update()
- {
- if (Application.platform != RuntimePlatform.Android)
- return;
- currInstName = JNIStorage.instance.instancesDropdown.options[JNIStorage.instance.instancesDropdown.value].text;
- }
-
- public void SelectInstance()
+ public static void SelectInstance(string instanceName)
{
if (Application.platform != RuntimePlatform.Android) return;
- currInstName = JNIStorage.instance.instancesDropdown.options[JNIStorage.instance.instancesDropdown.value].text;
- configPath = Application.persistentDataPath + "/launcher.conf";
+ currInstName = instanceName;
+ /*configPath = Application.persistentDataPath + "/launcher.conf";
string configFile = File.ReadAllText(configPath);
config = JsonConvert.DeserializeObject(configFile);
config.lastSelectedInstance = JNIStorage.instance.instancesDropdown.value;
string JSON = JsonConvert.SerializeObject(config, Formatting.Indented);
- File.WriteAllText(configPath, JSON);
+ File.WriteAllText(configPath, JSON);*/
}
private static void CreateDefaultInstance(string name)
diff --git a/Assets/Scripts/InstanceManager.cs b/Assets/Scripts/InstanceManager.cs
index 4c7a1571..01f1eb1a 100644
--- a/Assets/Scripts/InstanceManager.cs
+++ b/Assets/Scripts/InstanceManager.cs
@@ -12,8 +12,8 @@
public class InstanceManager : MonoBehaviour
{
- [SerializeField] private GameObject instanceArray;
- [SerializeField] private GameObject instancePrefab;
+ [SerializeField] private GameObject instanceArrayIM;
+ [SerializeField] private GameObject instancePrefabIM;
[SerializeField] private TextMeshProUGUI instanceVersion;
[SerializeField] private TextMeshProUGUI instanceTitle;
[SerializeField] private RawImage instanceImage;
@@ -29,7 +29,7 @@ public class InstanceManager : MonoBehaviour
[SerializeField] private GameObject modPrefab;
[SerializeField] private GameObject modArray;
[SerializeField] private APIHandler apiHandler;
-
+
public void Start()
{
List modLoaders = new List
@@ -41,6 +41,7 @@ public void Start()
};
loaderDropdown.AddOptions(modLoaders);
+ CreateInstanceArray();
}
public void UpdateMenu()
@@ -93,10 +94,9 @@ public void CreateInstanceArray()
async Task SetInstanceData()
{
PojlibInstance instance = PojlibInstance.Parse(instanceObj);
- GameObject instanceGameObject = Instantiate(instancePrefab, new Vector3(-10, -10, -10), Quaternion.identity);
- instanceGameObject.transform.GetChild(1).GetComponent().text = instance.instanceName;
- instanceGameObject.transform.GetChild(2).GetComponent().text = instance.versionName + " - Fabric";
- instanceGameObject.transform.SetParent(instanceArray.transform, false);
+ GameObject instanceGameObject = Instantiate(instancePrefabIM, new Vector3(-10, -10, -10), Quaternion.identity);
+ instanceGameObject.transform.GetChild(1).GetComponent().text = instance.instanceName; instanceGameObject.transform.GetChild(2).GetComponent().text = instance.versionName + " - Fabric";
+ instanceGameObject.transform.SetParent(instanceArrayIM.transform, false);
instanceGameObject.name = instance.instanceName;
instanceGameObject.GetComponent