This guide is loosly based on Godot's contributing guidelines:
- Use the latest stable release: Godot 3.4.4
- If you want to implement a big feature, open an issue or a Github discussion so we can talk about it first
- Format your commit messages with readability in mind
- Adapt to the project's coding style
- Use C-style logical operators:
&&
,||
,!
instead ofand
,or
,not
- Use function separators (see any
.gd
file in this repository for examples) - Always use static typing