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waiting on register modification events #156

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28 changes: 20 additions & 8 deletions src/ProtocolZoo/ProtocolZoo.jl
Original file line number Diff line number Diff line change
Expand Up @@ -208,9 +208,14 @@ end
b_ = findfreeslot(prot.net[prot.nodeB]; randomize=prot.randomize, margin=margin)

if isnothing(a_) || isnothing(b_)
isnothing(prot.retry_lock_time) && error("We do not yet support waiting on register to make qubits available") # TODO
@debug "EntanglerProt between $(prot.nodeA) and $(prot.nodeB)|round $(round): Failed to find free slots. \nGot:\n1. \t $a_ \n2.\t $b_ \n retrying..."
@yield timeout(prot.sim, prot.retry_lock_time)
if isnothing(prot.retry_lock_time)
@debug "EntanglerProt between $(prot.nodeA) and $(prot.nodeB)|round $(round): Failed to find free slots. \nGot:\n1. \t $a_ \n2.\t $b_ \n waiting..."
@yield lock(prot.nodeA.stateindices.waiter)
@yield lock(prot.nodeB.stateindices.waiter)
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I am not sure, but I think this should be @yield lock(...) | lock(...) so that it runs whenever there is a change to either one of them. This would need more testing for correctness though.

else
@debug "EntanglerProt between $(prot.nodeA) and $(prot.nodeB)|round $(round): Failed to find free slots. \nGot:\n1. \t $a_ \n2.\t $b_ \n retrying..."
@yield timeout(prot.sim, prot.retry_lock_time)
end
continue
end
# we are now certain that a_ and b_ are not nothing. The compiler is not smart enough to figure this out
Expand Down Expand Up @@ -397,20 +402,27 @@ function EntanglementConsumer(net::RegisterNet, nodeA::Int, nodeB::Int; kwargs..
end

@resumable function (prot::EntanglementConsumer)()
if isnothing(prot.period)
error("In `EntanglementConsumer` we do not yet support waiting on register to make qubits available") # TODO
end
while true
query1 = query(prot.net[prot.nodeA], EntanglementCounterpart, prot.nodeB, ❓; locked=false, assigned=true) # TODO Need a `querydelete!` dispatch on `Register` rather than using `query` here followed by `untag!` below
if isnothing(query1)
@debug "EntanglementConsumer between $(prot.nodeA) and $(prot.nodeB): query on first node found no entanglement"
@yield timeout(prot.sim, prot.period)
if isnothing(prot.period)
@debug "Waiting on changes in $(prot.nodeA)"
@yield lock(prot.nodeA.tag_waiter)
else
@yield timeout(prot.sim, prot.period)
end
continue
else
query2 = query(prot.net[prot.nodeB], EntanglementCounterpart, prot.nodeA, query1.slot.idx; locked=false, assigned=true)
if isnothing(query2) # in case EntanglementUpdate hasn't reached the second node yet, but the first node has the EntanglementCounterpart
@debug "EntanglementConsumer between $(prot.nodeA) and $(prot.nodeB): query on second node found no entanglement (yet...)"
@yield timeout(prot.sim, prot.period)
if isnothing(prot.period)
@debug "Waiting on changes in $(prot.nodeB)"
@yield lock(prot.nodeB.tag_waiter)
else
@yield timeout(prot.sim, prot.period)
end
continue
end
end
Expand Down
2 changes: 2 additions & 0 deletions src/queries.jl
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@ function tag!(ref::RegRef, tag)
id = guid()
push!(ref.reg.guids, id)
ref.reg.tag_info[id] = (;tag, slot=ref.idx, time=now(get_time_tracker(ref)))
unlock(ref.reg.tag_waiter)
return id
end

Expand All @@ -41,6 +42,7 @@ function untag!(ref::RegOrRegRef, id::Integer)
isnothing(i) ? throw(QueryError("Attempted to delete a nonexistent tag id", untag!, id)) : deleteat!(reg.guids, i) # TODO make sure there is a clear error message
to_be_deleted = reg.tag_info[id]
delete!(reg.tag_info, id)
unlock(reg.tag_waiter)
return to_be_deleted
end

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29 changes: 29 additions & 0 deletions src/semaphore.jl
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
using ConcurrentSim
using ResumableFunctions
import Base: unlock, lock

"""Multiple processes can wait on this semaphore for a permission to run given by another process"""
struct AsymmetricSemaphore
nbwaiters::Ref{Int}
lock::Resource
end
AsymmetricSemaphore(sim) = AsymmetricSemaphore(Ref(0), Resource(sim,1,level=1)) # start locked

function Base.lock(s::AsymmetricSemaphore)
return @process _lock(s.lock.env, s)
end

@resumable function _lock(sim, s::AsymmetricSemaphore)
s.nbwaiters[] += 1
@yield lock(s.lock)
s.nbwaiters[] -= 1
if s.nbwaiters[] > 0
unlock(s.lock)
end
end

function unlock(s::AsymmetricSemaphore)
if s.nbwaiters[] > 0
unlock(s.lock)
end
end
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The rest of the library does not automatically know about the existence of this file. In needs to be included from the main file src/QuantumSavory.jl. Given that it is a dependency for the content of states_registers.jl it should probably be included before it. E.g. here:

include("states_registers.jl")

58 changes: 56 additions & 2 deletions src/states_registers.jl
Original file line number Diff line number Diff line change
@@ -1,5 +1,58 @@
#using QuantumSavory: AsymmetricSemaphore
# TODO better constructors
# TODO am I overusing Ref

using ConcurrentSim
using ResumableFunctions
import Base: unlock, lock
import Base: getindex, setindex!

"""Multiple processes can wait on this semaphore for a permission to run given by another process"""
struct AsymmetricSemaphore
nbwaiters::Ref{Int}
lock::Resource
end
AsymmetricSemaphore(sim) = AsymmetricSemaphore(Ref(0), Resource(sim,1,level=1)) # start locked

function Base.lock(s::AsymmetricSemaphore)
return @process _lock(s.lock.env, s)
end

@resumable function _lock(sim, s::AsymmetricSemaphore)
s.nbwaiters[] += 1
@yield lock(s.lock)
s.nbwaiters[] -= 1
if s.nbwaiters[] > 0
unlock(s.lock)
end
end

function unlock(s::AsymmetricSemaphore)
if s.nbwaiters[] > 0
unlock(s.lock)
end
end
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This seems to be repeating the content of semaphore.jl. I think my other comment about include-ing semaphore.jl will help clean this up.


"""Vector with a semaphore where processes can wait on until there's a change in the vector"""
struct StateIndexVector
data::Vector{Int}
waiter::AsymmetricSemaphore
end

function StateIndexVector(data::Vector{Int})
env = ConcurrentSim.Simulation()
return StateIndexVector(data, AsymmetricSemaphore(env))
end

function getindex(vec::StateIndexVector, index::Int)
return vec.data[index]
end

function setindex!(vec::StateIndexVector, value::Int, index::Int)
vec.data[index] = value
unlock(vec.waiter)
end
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What is this for? Can it be removed?


struct StateRef
state::Base.RefValue{Any} # TODO it would be nice if this was not abstract but `uptotime!` converts between types... maybe make StateRef{T} state::RefValue{T} and a new function that swaps away the backpointers in the appropriate registers
registers::Vector{Any} # TODO Should be Vector{Register}, but right now we occasionally set it to nothing to deal with padded storage
Expand All @@ -23,15 +76,16 @@ struct Register # TODO better type description
tag_info::Dict{Int128, @NamedTuple{tag::Tag, slot::Int, time::Float64}}
guids::Vector{Int128}
netparent::Ref{Any}
tag_waiter::AsymmetricSemaphore
end

function Register(traits, reprs, bg, sr, si, at)
env = ConcurrentSim.Simulation()
Register(traits, reprs, bg, sr, si, at, [ConcurrentSim.Resource(env) for _ in traits], Dict{Int128, Tuple{Tag, Int64, Float64}}(), [], nothing)
Register(traits, reprs, bg, sr, si, at, [ConcurrentSim.Resource(env) for _ in traits], Dict{Int128, Tuple{Tag, Int64, Float64}}(), [], nothing, AsymmetricSemaphore(env))
end

Register(traits,reprs,bg,sr,si) = Register(traits,reprs,bg,sr,si,zeros(length(traits)))
Register(traits,reprs,bg) = Register(traits,reprs,bg,fill(nothing,length(traits)),zeros(Int,length(traits)),zeros(length(traits)))
Register(traits,reprs,bg) = Register(traits,reprs,bg,fill(nothing,length(traits)),StateIndexVector(zeros(Int,length(traits))),zeros(length(traits)))
Register(traits,bg::Base.AbstractVecOrTuple{<:Union{Nothing,<:AbstractBackground}}) = Register(traits,default_repr.(traits),bg)
Register(traits,reprs::Base.AbstractVecOrTuple{<:AbstractRepresentation}) = Register(traits,reprs,fill(nothing,length(traits)))
Register(traits) = Register(traits,default_repr.(traits))
Expand Down
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