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Loading an anim, cancelling import, or creating a new file breaks the plugin (Max 2012) #21

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G-S45 opened this issue Aug 29, 2021 · 0 comments

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@G-S45
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G-S45 commented Aug 29, 2021

Hi, whenever I load an animation or cancel an import into 3DSMax 2012, or I create a new file to work with, the plugin ceases working and will no longer import motlist files (Max just says it's an invalid type). It's still showing as loaded in the plugin manager.

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