This repository has been archived by the owner on Nov 24, 2024. It is now read-only.
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I can probably get behind this too. make sure you include the sweet berries also. |
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Is your feature request related to a problem? Please describe.
Everything in these biomes just constantly dies, and the death sounds are annoying. Not only that, but when I try to make enemies spawn in these biomes they die too so it's basically impossible to make these biomes challenging outside of the terrain.
Describe the solution you'd like
Having a datapackable entity tag that makes mobs immune to cactus damage and spike damage from these sources would solve this immediately, plus allowing compat with any modded entity via. datapacking.
Describe alternatives you've considered
Can't really come up with any honestly. An immunity tag is the only solution I've thought of, there's not much of a way to fix this myself right now.
Additional context
Pretend there's a screenshot here of skeletons getting killed by quartz spikes
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