Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Audio sampling #11

Open
ValPKFX opened this issue Apr 11, 2022 · 0 comments
Open

Audio sampling #11

ValPKFX opened this issue Apr 11, 2022 · 0 comments
Labels
enhancement New feature or request

Comments

@ValPKFX
Copy link
Contributor

ValPKFX commented Apr 11, 2022

Implement the following functions in PopcornFX::CSceneInterface to be able to use the Audio Sampler.

// global audio spectrum functions
virtual TMemoryView<const float * const>	GetAudioSpectrum(CStringId channelGroup, u32 &outBaseCount) const;
virtual TMemoryView<const float * const>	GetAudioWaveform(CStringId channelGroup, u32 &outBaseCount) const;
@ValPKFX ValPKFX added the enhancement New feature or request label Apr 11, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant