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en.yaml
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en.yaml
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# Don't translate "language" section. It's used to display when player is selecting a language.
language:
en: English
fr: Français
zh_CN: 简体中文
ui:
main:
home:
game: Game
# A bottom navigation about user themselves.
mine: Mine
game:
title: Escape Wild
new-game: New Game
continue: Continue
game:
home:
# Where to display HUD, action buttons and progress.
action: Action
backpack: Backpack
craft: Craft
camp: Camp
backpack:
title: Backpack
mass-load: '{cur} / {max}'
# The title of discard request
discard-request: Discard?
# Ask before player is going to discard something in backpack.
discard-confirm: "Confirm to discard {}?"
# Display when backpack is empty
empty-tip: Your backpack is empty.
ingame-menu:
save: Save
camp:
shelter:
title: Shelter
campfire:
title: Campfire
start-fire: Start Fire
restart-fire: Restart Fire
# verb: supply campfire with fuel
fuel: Fuel
debug:
debug-console:
title: Debug Console
cat:
item: Item
settings:
language:
title: Language
measurement:
title: Measurement
time:
hour: '{} hr'
minute: '{} min.'
hm: '{hour} hr {min} min.'
physical-quantity:
mass: Mass
length: Length
temperature: Temperature
# The unit of measurement system.
unit:
mass:
gram:
name: Gram (g)
unit: g
format: '{} g'
kilogram:
name: Kilogram (kg)
unit: kg
format: '{} kg'
pound:
name: Pound (lb)
unit: lbs
format: '{} lbs'
ounce:
name: Ounce (oz)
unit: oz
format: '{} oz'
temperature:
celsius:
name: Celsius(°C)
unit: '°C'
format: '{} °C'
fahrenheit:
name: Fahrenheit(°F)
unit: '°F'
format: '{} °F'
# To express knowing.
ok: OK
# To approve.
yes: Yes
# To refuse.
no: No
# To cancel or delay.
not-now: Not Now
cancel: Cancel
# To express acceptable but not good.
alright: Alright
# Discard something.
discard: Discard
action:
# When player gets items
got-items: You got {}.
# When player gets nothing
got-nothing: You got nothing.
# When a tool is broken
tool-broken: "{} is completely broken, it can't work any more."