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FYI, https://varblog.org/blog/2018/01/08/rust-and-webassembly-with-turtle/ describes one game getting Piston, as used by the Turtle graphics library, to work with WebAssembly. "The approach I chose was to implement [Piston's] Graphics to write to an RGBA pixel buffer, which is easy to then display with a [HTML5] ."
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