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Project.xml
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Project.xml
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<?xml version="1.0" encoding="UTF-8"?>
<buildster directory="../build" distribution="../Distribution">
<project directory="../Project">
<dependencies>
<dependency>
<label>glm</label>
<subpath>build</subpath>
<remote>
<url>https://github.com/PierceLBrooks/glm.git</url>
<git_repo>
<branch>0.9.9.5</branch>
<credentials>
<username>username</username>
<password>password</password>
</credentials>
</git_repo>
</remote>
<build>
<arguments>
<argument>-DGLM_TEST_ENABLE=OFF</argument>
</arguments>
<cmake>
<generator>
<switch id="BUILDSTER_OS">
<case check="Windows">MinGW Makefiles</case>
<case check="Linux">Unix Makefiles</case>
<case check="Darwin">Unix Makefiles</case>
<default><quit></quit></default>
</switch>
</generator>
<source>..</source>
</cmake>
</build>
<exports>
<export type="headers">
<key>GLM_INCLUDE_PATH</key>
<value><install></install>/include</value>
</export>
<export type="libraries">
<key>GLM_LIBRARIES</key>
<value><install></install>/lib</value>
</export>
</exports>
<imports></imports>
</dependency>
<dependency>
<label>sfml</label>
<subpath>build</subpath>
<remote>
<url>https://github.com/PierceLBrooks/SFML3D.git</url>
<git_repo>
<branch>3dee</branch>
<credentials>
<username>username</username>
<password>password</password>
</credentials>
</git_repo>
</remote>
<build>
<arguments></arguments>
<cmake>
<generator>
<switch id="BUILDSTER_OS">
<case check="Windows">MinGW Makefiles</case>
<case check="Linux">Unix Makefiles</case>
<case check="Darwin">Unix Makefiles</case>
<default><quit></quit></default>
</switch>
</generator>
<source>..</source>
</cmake>
</build>
<exports>
<export type="all">
<key>SFML_PATH</key>
<value><install></install></value>
</export>
<export type="headers">
<key>SFML_INCLUDE_PATH</key>
<value><install></install>/include</value>
</export>
<export type="libraries">
<key>SFML_LIBRARIES_PATH</key>
<value>
<switch id="BUILDSTER_OS">
<case check="Windows"><install></install>/bin</case>
<case check="Linux"><install></install>/lib</case>
<case check="Darwin"><install></install>/lib</case>
<default><quit></quit></default>
</switch>
</value>
</export>
</exports>
<imports></imports>
</dependency>
</dependencies>
<targets>
<target type="executable">
<label>crnltl</label>
<generator>
<switch id="BUILDSTER_OS">
<case check="Windows">CodeBlocks - MinGW Makefiles</case>
<case check="Linux">CodeBlocks - Unix Makefiles</case>
<case check="Darwin">CodeBlocks - Unix Makefiles</case>
<default><quit></quit></default>
</switch>
</generator>
<definitions></definitions>
<links>
<link>sfml3d-graphics-*</link>
<link>sfml3d-window-*</link>
<link>sfml3d-audio-*</link>
<link>sfml3d-network-*</link>
<link>sfml3d-system-*</link>
<if_check id="BUILDSTER_OS" check="Windows">
<link>setupapi</link>
<link>iphlpapi</link>
<link>psapi</link>
<link>userenv</link>
<link>gdi32</link>
<link>crypt32</link>
<link>ws2_32</link>
</if_check>
</links>
<imports>
<import>glm</import>
<import>sfml</import>
</imports>
</target>
</targets>
</project>
</buildster>