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07 Creating a uniform buffer.cpp
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07 Creating a uniform buffer.cpp
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// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and / or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The below copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// Vulkan Cookbook
// ISBN: 9781786468154
// © Packt Publishing Limited
//
// Author: Pawel Lapinski
// LinkedIn: https://www.linkedin.com/in/pawel-lapinski-84522329
//
// Chapter: 05 Descriptor Sets
// Recipe: 07 Creating a uniform buffer
#include "04 Resources and Memory/01 Creating a buffer.h"
#include "04 Resources and Memory/02 Allocating and binding memory object to a buffer.h"
#include "05 Descriptor Sets/07 Creating a uniform buffer.h"
namespace VulkanCookbook {
bool CreateUniformBuffer( VkPhysicalDevice physical_device,
VkDevice logical_device,
VkDeviceSize size,
VkBufferUsageFlags usage,
VkBuffer & uniform_buffer,
VkDeviceMemory & memory_object ) {
if( !CreateBuffer( logical_device, size, usage | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, uniform_buffer ) ) {
return false;
}
if( !AllocateAndBindMemoryObjectToBuffer( physical_device, logical_device, uniform_buffer, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, memory_object ) ) {
return false;
}
return true;
}
} // namespace VulkanCookbook