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uv.h
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uv.h
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/*
* Quackle -- Crossword game artificial intelligence and analysis tool
* Copyright (C) 2005-2019 Jason Katz-Brown, John O'Laughlin, and John Fultz.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef QUACKLE_UV_H
#define QUACKLE_UV_H
#include <fstream>
#include <iostream>
#include <sstream>
#include <string>
using namespace std;
/** Beginning of define options */
// Whether to use wchar for Quackle's user-visible strings.
// Not recommended.
#ifndef QUACKLE_USE_WCHAR_FOR_USER_VISIBLE
#define QUACKLE_USE_WCHAR_FOR_USER_VISIBLE 0
#endif // !QUACKLE_USE_WCHAR_FOR_USER_VISIBLE
/** End of define options */
#if QUACKLE_USE_WCHAR_FOR_USER_VISIBLE
typedef wstring UVString;
typedef wchar_t UVChar;
typedef wstringstream UVStringStream;
typedef wistream UVIStream;
typedef wostream UVOStream;
typedef wostringstream UVOStringStream;
typedef wistringstream UVIStringStream;
typedef wifstream UVIFStream;
typedef wofstream UVOFStream;
#define UVcout wcout
#define UVcerr wcerr
#define MARK_UV(theString) L ## theString
#else
typedef string UVString;
typedef char UVChar;
typedef stringstream UVStringStream;
typedef istream UVIStream;
typedef ostream UVOStream;
typedef istringstream UVIStringStream;
typedef ostringstream UVOStringStream;
typedef ifstream UVIFStream;
typedef ofstream UVOFStream;
#define UVcout cout
#define UVcerr cerr
#define MARK_UV(theString) theString
#endif
#endif