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rack.h
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rack.h
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/*
* Quackle -- Crossword game artificial intelligence and analysis tool
* Copyright (C) 2005-2019 Jason Katz-Brown, John O'Laughlin, and John Fultz.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef QUACKLE_RACK_H
#define QUACKLE_RACK_H
#include "alphabetparameters.h"
using namespace std;
namespace Quackle
{
class Move;
class Rack
{
public:
// constructs a new empty rack
Rack();
// constructs a new rack containing letters in t
Rack(const LetterString &tiles);
// tiles like AEILNN?
void setTiles(const LetterString &tiles);
const LetterString &tiles() const;
LetterString alphaTiles() const;
// returns true if no tiles are on rack
bool empty() const;
// returns true if this rack has exactly the same letters as
// the specified rack
bool equals(const Rack &rack) const;
// number of tiles on rack
unsigned int size() const;
// equivalent to operator-=(move.usedTiles())
// and returns true if all tiles in used were found
// in this rack and unloaded
bool unload(const LetterString &used);
void load(const LetterString &tiles);
// same as above but nonmutating
bool contains(const LetterString &used) const;
void shuffle();
// sum of scores of letters on rack
int score() const;
UVString xml() const;
UVString toString() const;
private:
LetterString m_tiles;
};
inline Rack::Rack()
{
}
inline Rack::Rack(const LetterString &tiles)
{
setTiles(tiles);
}
inline void Rack::setTiles(const LetterString &tiles)
{
m_tiles = tiles;
}
inline const LetterString &Rack::tiles() const
{
return m_tiles;
}
inline bool Rack::empty() const
{
return m_tiles.empty();
}
}
const Quackle::Rack operator-(const Quackle::Rack &rack, const Quackle::Move &move);
const Quackle::Rack operator-(const Quackle::Rack &rack1, const Quackle::Rack &rack2);
UVOStream &operator<<(UVOStream &o, const Quackle::Rack &rack);
#endif