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Improve performance of Gif generation #11
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Performance should be measure by the number of seconds required to generate the Gif for this game [Event "Belgrade"]
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Actually, use Hikaru vs Rybka [Event "ICC blitz 3 0"]
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This memorization strategy looks promising |
Currently very long chess games >100 moves take about 2 minutes to generate Gifs, this could be improved by using multiple threads to create the bitmaps.
We could do 20 moves per thread.
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