diff --git a/OsuLiveStatusPanel/Language.cs b/OsuLiveStatusPanel/Language.cs index 6445f48..e840fe9 100644 --- a/OsuLiveStatusPanel/Language.cs +++ b/OsuLiveStatusPanel/Language.cs @@ -28,23 +28,33 @@ public class Languages : I18nProvider public static LanguageElement PPSHOW_CONFIG_PARSE_ERROR = "无法解析指定的PPShow配置文件"; public static LanguageElement PPSHOW_IO_ERROR = "[PPShow]无法写入{0},原因{1}"; - public static GuiLanguageElement BeatmapSourcePlugin = "使用哪种插件作为铺面来源(ortdp/np二选一)"; - public static GuiLanguageElement Width = "固定图片宽度(EnableScaleClipOutputImageFile=1有效)"; - public static GuiLanguageElement Height = "固定图片后高度(EnableScaleClipOutputImageFile=1有效)"; + public static GuiLanguageElement BeatmapSourcePlugin = "谱面信息来源"; + public static GuiLanguageElement Width = "固定图片宽度"; + public static GuiLanguageElement Height = "固定图片后高度"; public static GuiLanguageElement EnableOutputModPicture = "是否生成Mod图片并输出"; public static GuiLanguageElement OutputModImageFilePath = "生成的Mod图片保存路径"; - public static GuiLanguageElement ModUnitPixel = "每个Mod图片的大小(屙屎皮肤一般都是90*90)"; + public static GuiLanguageElement ModUnitPixel = "每个Mod图片的大小"; public static GuiLanguageElement ModUnitOffset = "反转Mod传入顺序"; public static GuiLanguageElement ModSortReverse = "是否逆序传入Mod"; - public static GuiLanguageElement ModDrawReverse = "是否要从右到左(从下到上)依次绘制mod图片(否则相反)"; - public static GuiLanguageElement ModUse2x = "是否钦定使用@2x结尾的源Mod图片"; - public static GuiLanguageElement ModSkinPath = "优先选择的Mod皮肤文件夹路径(如果这个文件夹没mod图片,再去当前打图皮肤文件夹找,默认皮肤玩家请使用这个强制选择要输出的图片)"; + public static GuiLanguageElement ModDrawReverse = "是否反向渲染Mod图片"; + public static GuiLanguageElement ModUse2x = "是否钦定使用@2x结尾的Mod图片"; + public static GuiLanguageElement ModSkinPath = "优先选择的Mod皮肤文件夹路径"; public static GuiLanguageElement ModIsHorizon = "是否水平排列输出(否则垂直)"; - public static GuiLanguageElement EnableScaleClipOutputImageFile = "是否按固定分辨率输出背景图片(否则会直接复制图片到钦定输出路径)"; - public static GuiLanguageElement EnableListenOutputImageFile = "选图界面是否也会输出背景图片(钦定ORTDP源)"; + public static GuiLanguageElement EnableScaleClipOutputImageFile = "是否按固定分辨率输出背景图片"; + public static GuiLanguageElement EnableListenOutputImageFile = "选图界面是否也会输出背景图片"; public static GuiLanguageElement PPShowJsonConfigFilePath = "PPShowPlugin配置文件路径"; public static GuiLanguageElement PPShowAllowDumpInfo = "是否允许内置的PPShowPlugin输出解析结果在Sync程序内"; public static GuiLanguageElement OutputBackgroundImageFilePath = "输出背景图片文件路径"; public static GuiLanguageElement EnableOutputBackgroundImage = "是否输出背景图片"; + + public static GuiLanguageElement BeatmapSourcePluginDescription = "要依赖使用哪种插件作为铺面来源(ortdp/np二选一)"; + public static GuiLanguageElement WidthDescription = "仅当EnableScaleClipOutputImageFile=1有效"; + public static GuiLanguageElement HeightDescription = "仅当EnableScaleClipOutputImageFile=1有效"; + public static GuiLanguageElement ModUnitPixelDescription = "屙屎皮肤一般都是90*90,单位像素"; + public static GuiLanguageElement ModUnitOffsetDescription = "反转Mod传入顺序"; + public static GuiLanguageElement ModSortReverseDescription = "是否逆序传入Mod"; + public static GuiLanguageElement ModDrawReverseDescription = "从右到左(从下到上)依次绘制mod图片(否则相反)"; + public static GuiLanguageElement ModSkinPathDescription = "如果这个文件夹没mod图片,再去当前打图皮肤文件夹找,默认皮肤玩家请使用这个强制选择要输出的图片"; + public static GuiLanguageElement EnableScaleClipOutputImageFileDescription = "否则会直接复制图片到钦定输出路径"; } } \ No newline at end of file