Implement tilemap layers #2831
Workflow file for this run
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name: Static Checks 📊 | |
on: | |
push: | |
branches-ignore: | |
- gh-pages | |
- l10n_master | |
pull_request: | |
paths: | |
- "addons/**" | |
- "src/**" | |
concurrency: | |
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-static | |
cancel-in-progress: true | |
jobs: | |
static-checks: | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
- uses: Scony/godot-gdscript-toolkit@master | |
- name: Formatting checks | |
run: gdformat --diff . | |
- name: Linting checks | |
run: gdlint . | |
- name: Spell checks via codespell | |
uses: codespell-project/actions-codespell@v2 | |
with: | |
skip: ./addons,*.po | |
exclude_file: src/UI/Dialogs/AboutDialog.gd | |
ignore_words_list: chello,doubleclick,Manuel, SectionIn |