diff --git a/Source/OpenPF2GameFramework/Private/Utilities/PF2GameplayAbilityUtilities.cpp b/Source/OpenPF2GameFramework/Private/Utilities/PF2GameplayAbilityUtilities.cpp index cc83c09f..78a7d7bf 100644 --- a/Source/OpenPF2GameFramework/Private/Utilities/PF2GameplayAbilityUtilities.cpp +++ b/Source/OpenPF2GameFramework/Private/Utilities/PF2GameplayAbilityUtilities.cpp @@ -37,7 +37,7 @@ namespace PF2GameplayAbilityUtilities const FGameplayTag WeightTagParent = Pf2TagGameplayEffectWeightGroups; const UGameplayEffect* Effect = GameplayEffect.GetDefaultObject(); - const FGameplayTagContainer WeightTags = Effect->GetAssetTags().Filter(FGameplayTagContainer(WeightTagParent)); + const FGameplayTagContainer WeightTags = Effect->GetAssetTags().Filter(WeightTagParent.GetSingleTagContainer()); if (WeightTags.IsEmpty()) {