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Features #1

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2 of 5 tasks
Keridos opened this issue Feb 6, 2017 · 1 comment
Open
2 of 5 tasks

Features #1

Keridos opened this issue Feb 6, 2017 · 1 comment

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@Keridos
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Keridos commented Feb 6, 2017

  • advanced turret control with lists and remote gui access. (Item probably)

  • Interface to manually set turret yaw pitch and fire without OC

  • Interface to directly control a turret with first person rendering?

  • Block to remotely power turret bases

  • Block to remotely access turret base

Anyone have more ideas? Just post here!

@rokiyo
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rokiyo commented May 18, 2017

Copied from discord:

  1. Turrets are currently firing once per item activation. They should toggle force-fire for a few ticks so that turrets fire continuously between activations.

  2. GUI should be moved from the addon expander to the laser pointer item (activated on shift right-click).

In this GUI players should be able to set things like whether or not turrets fire while the player is aiming the pointer, and whether the turrets simply copy the player's yaw/pitch or if they attempt to aim at what the player is aim at.

@rokiyo rokiyo self-assigned this May 18, 2017
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