diff --git a/src/util/common.js b/src/util/common.js index 5f2c9e3d3e..ad09023d8a 100644 --- a/src/util/common.js +++ b/src/util/common.js @@ -998,7 +998,7 @@ var util = { * @param {object} target target object to modify. * @param {object} sources object(s) to merge into the target. * @returns {object} The merged object. - * @member geo.util + * @memberof geo.util */ deepMerge: function (target, ...sources) { for (const source of sources) { diff --git a/src/util/mesh.js b/src/util/mesh.js index d64bcca5fa..ab84c07375 100644 --- a/src/util/mesh.js +++ b/src/util/mesh.js @@ -33,6 +33,7 @@ * elements, falsy for vertices. * @returns {geo.meshFeature.meshColoredInfo} An object with the colored mesh * information. + * @memberof geo.util */ function createColoredMesh(feature, elementValues) { var util = require('../util'); diff --git a/src/webgl/lookupTable2D.js b/src/webgl/lookupTable2D.js index d5d8015f38..f95dff7adb 100644 --- a/src/webgl/lookupTable2D.js +++ b/src/webgl/lookupTable2D.js @@ -8,6 +8,7 @@ var vgl = require('../vgl'); * @param {vgl.renderState} renderState An object that contains the context * used for drawing. * @param {number} textureUnit The number of the texture unit [0-15]. + * @private */ function activateTextureUnit(renderState, textureUnit) { if (textureUnit >= 0 && textureUnit <= 31) {