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KeyboardLayout.txt
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Keyboard layout
---------------
Dragon
-----------------------------------------------------------
w,s,a,d Move target
e Breath weapon
q Blast (Fireball)
Camera
-----------------------------------------------------------
arrows Rotate camera
pg up Zoom in
pg down Zoom out
c switch between game camera and free moving camera
F1-F5 Different viewpoints (currently disabled)
F9 Increase global scale (panorama only) (currently disabled)
F10 Decrease global scale (panorama only) (currently disabled)
Time
-----------------------------------------------------------
n Decrease time factor (slow motion)
m Increase time factor (time lapse)
space Pause on/off
Render states
-----------------------------------------------------------
z Toggle wireframe on the entire scene
x Toggle textures on the entire scene
f Toggle full screen (currently disabled)
1 Toggle state on BoidsSystem
2 Toggle state on Dragon
3 Toggle state on Island
4 Toggle state on OscSurface
5 Toggle state on Target
6 Toggle state on Trees
7 Toggle state on ParticleSystem (BreathWeapon)
8 Decrease number of boids rendered
9 Increase number of boids rendered
0 Toggle state on HUD
General
-----------------------------------------------------------
r Reset
b Reset boids
t Decrease boids alignment (weak flocking)
y Increase boids alignment (strong flocking)
esc Exit