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Use quaternion representation instead of euler angles to define material axes. Definition of rotation matrix in subroutine Coordinates_MaterialSystemCalculatedXdNu3D changes.
The text was updated successfully, but these errors were encountered:
Use quaternion representation instead of euler angles to define material axes. Definition of rotation matrix in subroutine Coordinates_MaterialSystemCalculatedXdNu3D changes.
The text was updated successfully, but these errors were encountered: