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When the player dies, they drop experience orbs worth 7 * current level experience points, up to a maximum of 100 points (enough to reach level 7). All the other experience vanishes.
But, also in vanilla, the gamerule keepInventory persists your experience. Overall, I think a config option could be a good idea. Other mods, such as Death Bags, even have a craftable item to provide the functionality.
Answer: https://github.com/insanj/Player-Graves
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