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example.conf
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example.conf
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Steve1 = {
trigger: ["Steve the villager"]
objective: "steve_asking_wood==0"
pages: [
{
text: "Hello ! Would you kindly bring me some wood please ?"
buttons: [
{
text : "&0> I will bring you wood !"
actions : ["SET_OBJECTIVE steve_asking_wood=1"]
}
]
}
]
}
Steve2- = {
trigger: ["Steve the villager"]
objective: "steve_asking_wood==1"
pages: [
{
text: "Hello ! Still waiting for that wood."
}
]
}
Steve2 = {
trigger: ["Steve the villager"]
objective : "steve_asking_wood==1"
items: "minecraft:log 5"
pages: [
{
text : "This wood looks beautiful on you !"
buttons: [
{
text : "&2Here, take my wood"
actions : ["SET_OBJECTIVE steve_asking_wood=2", "REMOVE_ITEM minecraft:log 5", "START_KILL_COUNT zombie", "OPEN_DIALOG Steve2b"]
}
]
}
]
}
Steve2b = {
trigger: ["Steve the villager"]
objective: "steve_asking_wood==2"
pages: [
{
text: "I'm grateful for the wood, but I'd also like you to kill 5 zombies."
buttons: [
{
text: "> Alright then"
}
]
}
]
}
Steve3 = {
trigger: ["Steve the villager"]
objective : "steve_asking_wood==2"
killcount: "zombie>=5"
pages: [
{
text : "I'm grateful for the wood, but I'd also like you to kill some zombies.",
buttons: [
{
text : "&4> I killed some &6zombies &4!",
actions : ["SET_OBJECTIVE steve_asking_wood=3", "OPEN_DIALOG Steve4"]
}
]
}
]
}
Steve4 = {
pages: [
{
text : "Impressive! I didn't really expect you to succeed!"
}
]
}
Steve4b = {
trigger: ["Steve the villager"]
objective: "steve_asking_wood==3"
pages: [
{
text : "You're my hero. "
}
]
}