Simulation of flocking behaviour made in Unity -- runs on GPU for an extreme boost in performance, easily allowing for more than 20,000 boids on-screen concurrently -- watch it in action here: https://www.youtube.com/watch?v=ycZ2Y2OSDIY
Simulation of flocking behaviour made in Unity -- runs on GPU for an extreme boost in performance, easily allowing for more than 20,000 boids on-screen concurrently -- watch it in action here: https://www.youtube.com/watch?v=ycZ2Y2OSDIY